RimWorld
KanbanStockpile
目前顯示第 1-10 項,共 14 項
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更新:2024 年 4 月 22 日 @ 下午 2:17

## v1.1.2
- #26 Do minimal updates to support RimWorld v1.5
- Renaming a stockpile zone no longer properly preserves Kanban Stockpile settings (manually update after rename for now)

Update on 4/22/2024 5:17:14 PM.

更新:2022 年 11 月 6 日 @ 上午 9:24

## v1.1.1
- #21 Add Stack Size Limit merged from @Tmq5521's fork! All credit to Tmq5521 !!!

Also special thanks to @laughingowl !!!

更新:2022 年 11 月 5 日 @ 下午 3:53

## v1.1.0
- Add LoadFolders tags for Rimworld 1.4 compatibility
- Recompile with latest `Lib.Harmony 2.2.2` and `Krafs.Rimworld.Ref 1.4.3537`

更新:2022 年 4 月 9 日 @ 下午 2:40

## v1.0.9
- #20 SteamDeck update compatibility for RimWorld `v1.3.3311` fixes GUI not drawing issue
- #19 Improve slider widget response when Multiplayer Mod is not loaded (no need to debounce it)
- Update to `v0.4.0` of `0MultiplayerAPI.dll` sha1sum `c26e786f966fda39e7175e3218d58d74c68c1792` for RW >`v1.3.3311`

更新:2021 年 12 月 6 日 @ 上午 11:22

## v1.0.8
- #16 Add NULL check for map in case thing is coming from inventory etc
- Recompile against `0Harmony.dll` sha1sum `54a9eba73d266f1f475a6ff017d2cabd21986120`
- Recompile against `0MultiplayerAPI.dll` sha1sum `a1b16bdf024407ee22cfc01978c931ff149db9a1`

更新:2021 年 8 月 6 日 @ 上午 9:15

## v1.0.7
- Just add version tags for Rimworld 1.3 with no code changes prepping for updates.

更新:2021 年 8 月 6 日 @ 上午 9:10

scrap this one had extra garbage files

更新:2020 年 12 月 10 日 @ 上午 10:15

## v1.0.6
- #12 Stack Refill Threshold works properly now even when not using Similar Stack Limit

更新:2020 年 12 月 9 日 @ 上午 11:48

## v1.0.5
- #9 Add setting to limit non-stackable items made from different materials
- #10 Patch HaulToStorageJob to properly break a stack when refilling anywhere
- #11 Add setting to patch PUAH to prevent redundant/overhauling
- Fix bug where newly constructed storage did not have correct default values - credits bananasss00
- Renamed some Settings and updated default values and tooltips for best user experience

更新:2020 年 11 月 23 日 @ 下午 1:34

## v1.0.4
- Remove dependency on IHoldMultipleThings.dll when detecting building/deep storage vs cell storage stockpiles