ARK: Survival Evolved

ARK: Survival Evolved

Alps Map (Open Source)
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Update: Jun 20 @ 9:41pm

Update: Jun 8 @ 2:27am

1. Added:
Ice Wyvern Cave Location: World 2 LAT: 73.2/LON: 96.9 (Unbuildable)
video:https://www.youtube.com/watch?v=0boLPCIoYSM

World 2 Added short distance teleportation
video:https://www.youtube.com/watch?v=LW-ATKDRLLo

World 1 Cave1 ~ Cave6 Added Boss Arena, 2 Arenas in each cave
video:https://www.youtube.com/watch?v=NBOXgBtAe-8

2. Modification/Adjustment:
World 2 Lighting Adjustment
Reduced unnecessary vegetation in World 1 and caves to free up file capacity
World 1 Cave 1 Water Modification
Repair the hole at the entrance of Cave 4 volcano in World 1
World 1 "Wyvern Nest" only generates poison, electric, and fire "Wyvern" spawn quantity 50->90
"Ice Wyvern" spawn count 50 -> 60
"Crystal Wyvern" spawn count 50 -> 60
World 1 Unicorn spawn changed from 1 -> 10 and removed taming calculation
Removed Boss "Step Damage"
Reduce Dragon Gorilla SpiderL Manticore Health 8000000 -> 3000000 MeleeDamageMultiplier 2 -> 1
Reduce BoneDragon Demon FairyDragon Harpy Health 10000000 -> 5000000 MeleeDamageMultiplier 2 -> 1
Reduce CrystalBalrog IceGiant Health 20000000 -> 8000000 MeleeDamageMultiplier 4 -> 1
Demon FairyDragon Harpy Max Fly Speed 1000 -> 500
CrystalBalrog Max Walk Speed 515 -> 315
IceGiant Max Walk Speed 1015 -> 515
Harpy No. 2 No. 3 Skill Damage halved
FairyDragon No. 3 Skill Damage halved
BoneDragon Dinopithecus King spawn moved to World 1 Cave 1 Boss Arena
FairyDragon Fenrir spawn moved to World 1 Cave 2 Boss Arena
Harpy SpiderL spawn moved to World 1 Cave 3 Boss Arena
CrystalBalrog Dragon spawn moved to World 1 Cave 4 Boss Arena
Demon Manticore spawn moved to World 1 Cave 5 Boss Arena
IceGiant Gorilla spawn moved to World 1 Cave 6 Boss Arena

Update: May 30 @ 4:03am

1. Added
Crystal Wyvern Special cave Location: World 2 LAT: 85.1/LON: 03.4 (not buildable)

2. Modification/Adjustment:
World 1 Cave 6 (Ice Cave) Black Pearl vegetation replaced
All cave lighting and shadows in World 1 and World 2 have been adjusted
World 1 Cave1, Cave2, Cave3 terrain replacement saves 800MB of space, terrain 100% consistent
World 1 Cave1 LAT: 73.0/LON: 54.4 Terrain fixes
World 1 Dragon Valley "Magmasaur" spawn changed to World 1 Cave4 (Volcano Cave)
World 1 Dragon Valley Crystal Wyvern spawn changed to World 2 "Crystal Wyvern Special cave"
World 1 Dragon Valley "Fire, Poison, Lightning, Wyvern" spawn points are scattered from the original "Crystal Wyvern" spawn point
World 1 Cave 1 Vegetation reduced
World 1 All cave lakes adjusted

Update: May 14 @ 11:56pm

1. Add:
Added new small caves to the desert ruins in World 1(Underwater dinosaurs/land dinosaurs have blood recovery system)
Cave Entrance 1 location LAT: 18.3/LON: 55.3
Cave Entrance 2 location LAT: 26.3/LON: 55.8
Cave Entrance 3 location LAT: 20.6/LON: 52.6

Added Unassembled Mek blueprints to boss loot

2. Modification/Adjustment:
The ocean surface cannot see the bottom
Add more stones to the spawn point of "World 1"
"World 1" cave model griffin causes water surface particles to be generated
Boss loot is always a blueprint
"World 1" prohibits rain particles in the main castle
Castle building texture adjustment

Dinosaur spawn rate adjustment "World 1"(reduce):
DinoSpawnEntriesGrassland There are 26 spawn points in total, each point is reduced from 20 to 10, a reduction of 260.
DinoSpawnEntriesJungle There are 26 spawn points in total, each point is reduced from 20 to 10, a reduction of 260.
DinoSpawnEntriesMountain There are 19 spawn points in total, each point is reduced from 20 to 10, a reduction of 190.
DinoSpawnEntriesSnow There are 23 spawn points in total, each point is reduced from 20 to 10, a reduction of 230.
DinoSpawnEntriesSwamp There are 14 spawn points in total, each point is reduced from 20 to 10, a reduction of 140.
SE_DinoSpawnEntriesCanyons There are 7 spawn points in total, each point is reduced from 20 to 10, a reduction of 70.
SE_DinoSpawnEntriesDunes There are 22 spawn points in total, each point is reduced from 20 to 10, a reduction of 220.
SE_DinoSpawnEntriesGreenDesert There are 26 spawn points in total, each point is reduced from 20 to 10, a reduction of 260.
SE_DinoSpawnEntriesMountain There are 13 spawn points in total, each point is reduced from 20 to 10, a reduction of 130.
Gen1_Volcano_DinoSpawnEntries There are 48 spawn points in total, each point is reduced from 20 to 10, a reduction of 480.
Gen1_OceanDeep_DinoSpawnEntries There are 39 spawn points in total, each point is reduced from 20 to 10, a reduction of 390.
T_Ext_DinoSpawnEntriesSnow_1 There are 57 spawn points in total, each point is reduced from 20 to 10, a reduction of 570.
Alps_DinoSpawnEntries_Cave_AB_Nest There are 4 spawn points in total, each point is reduced from 100 to 50, a reduction of 200.

Dinosaur spawn rate adjustment "World 2"(reduce):
AB_DinoSpawnEntries_TwitchFertileLand_C There are 165 spawn points in total, each point is reduced from 20 to 10, a reduction of 1650.
AB_DinoSpawnEntries_TwitchFertileLandEasy_C There are 36 spawn points in total, each point is reduced from 20 to 10, a reduction of 360.
AB_DinoSpawnEntries_TwitchBioLand_C There are 62 spawn points in total, each point is reduced from 20 to 10, a reduction of 620.
AB_DinoSpawnEntries_ElementWater_C There are 53 spawn points in total, each point is reduced from 10 to 5, a reduction of 265.
AB_DinoSpawnEntries_ElementalChamber_C There are 85 spawn points in total, each point is reduced from 10 to 5, a reduction of 425.

ARK DinoSpawnEntries WIKI:
https://ark.fandom.com/wiki/Spawn_entries

Update: Apr 23 @ 9:05pm

✦ World3 Corrupted Gardens HP Recovery System Modification:
1000 every 10 seconds -> 10% every 10 seconds

✦ BOSS spawn time shortened:
1.Generate once every 12 hours -> Generate once every 30 minutes

✦ Boss loot added:
1.Tek Armor
2.Tek Saddles
3.Tek Claws
4.Tek Railgun
5.Tek Rifle
6.Tek Shield
7.Tek Shoulder Cannon
8.Tek Sword
9.Tek Bow

✦ BGM:
1.World1 Castle background music turned off

✦ Added cave:
1.World1 Below the Castle (habitable)

✦ Bug fixes:
1.World1 Cave6 (Ice Cave) Lake surface display distance
2.When playing on the local host, the game character enters the world 1 cave scene switch, causing the death of the sea creatures in the main world
3.World1 Floating island 2 (Red wood) 3 cave scenes to switch fog and light
4.World1 Castle Window

Update: Oct 4, 2024 @ 11:25pm

Update: Jan 3, 2024 @ 6:59pm

Update: Oct 28, 2023 @ 3:04am

Update: Oct 24, 2023 @ 6:24pm

Update: Oct 5, 2023 @ 11:04pm