Stellaris

Stellaris

Halo: Forerunner Ships & Portraits
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更新于:6 月 7 日 下午 1:18

更新于:6 月 7 日 下午 12:57

- Fixed an issue in the event files that was causing the majority of the origins to not function properly.


更新于:5 月 24 日 下午 3:17

更新于:5 月 18 日 下午 9:40

更新于:5 月 17 日 下午 7:03

更新于:5 月 17 日 上午 10:42

- Updated to 4.0

- Fixed an issue that caused the forerunner ship set to be classified as biological

- Updated triggers and pop/job numbers to 4.0 standards (still a work-in-progress)

- Added build icons to forerunner megastructures

- Error log fixes (ongoing)



更新于:5 月 16 日 下午 4:17

更新于:5 月 15 日 下午 8:41

更新于:5 月 10 日 下午 6:28

更新于:4 月 13 日 上午 4:52

- Added the remaining six Halo Installation systems as custom empire starts:
Myung System (Beta Halo)
Zhagolin System (Epsilon Halo)
Khaphrae System (Gamma Halo)
Coelest System (Delta Halo)
Mdorkon System (Kappa Halo)
Ephsu System (Zeta Halo)


- Updated each start with an additional mining district to prevent unemployed pops.

(Known issue: These system starts will have a consumer goods deficit, so it is recommended that you build a factory at the start of a game until it is fixed)