RimWorld

RimWorld

ReGrowth 2
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Update: Aug 15 @ 2:54am

5.0.5-Mundi-rev1:

- The last module I have planned to integrate atm, tropical, has been integrated. Next is improving the odyssey biomes.
- I am aware the file size is currently really big, I will look into getting that down somehow. It seems to be the terrain textures. I already know how to fix that, so please be patient! :)

Update: Aug 15 @ 1:32am

5.0.4-Mundi-rev2:

- Smart farming can no be disabled (experimental)
- Bathing zones can now be hidden.

Update: Aug 14 @ 9:58am

[Auto-generated text]: Update on 8/14/2025 6:58:28 PM.

Update: Aug 13 @ 11:22am

5.0.4-Mundi-rev1:

- Integrated Arid, but cut most plants as I need to rework them
- Fixed Odyssey plants not spawning in biomes.
- Made changed to base grass, to make sure any grass added by ReGrowth has the same values.
- Changed name simply to ReGrowth 2

Update: Aug 12 @ 9:53am

5.0.3-rev1:

- Integrated Temperate module.

Update: Aug 12 @ 9:03am

5.0.2-Mundi-rev3:

- Fixed bug that prevented Smart Farming mod options from showing up.

Update: Aug 11 @ 10:07pm

5.0.2-Mundi-rev2:

- Fixed performance issue with MapGen.
- Fixed RJW error. My fault, I copied a folder to the wrong location.

Update: Aug 11 @ 10:44am

5.0.2-Mundi-rev1:

- Integrated Tundra and Swamps.
- Tweaks do kiwi.
- Tweaks to boulder text.

Update: Aug 10 @ 10:27pm

5.0.1-Mundi-rev1:

- Integrated ReGrowth: Boreal
- Potokus is no longer plantable.

Update: Aug 10 @ 3:25am

5.0-Mundi-rev1:

- Base update for 1.6.
- Integrated Smart Farming.
- Integrated some Simple FX mods (FX splashes and Vapor).
- Integrated ReGrowth-ReTextures.
- Integrated new boulder feature and stone chunk improvements.
- Improved swimming feature added in 1.6.
- Small tweaks.
- Removed WMB, will be its own standalone module.
- Small tweaks.
- Added asteroid textures.
- Added new textures for terrains.
- Plant textures now use Asset Bundles, which will guarantee no render issues with plants.