RimWorld

RimWorld

CaveBiome (Continued)
Showing 11-18 of 18 entries
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Update: May 26, 2021 @ 1:37am

1.0.7.0 - Fixed some light-issues, thanks Mersid

Update: Apr 29, 2021 @ 12:41pm

1.0.6.0 - French translation added, thanks qux!

Update: Jan 12, 2021 @ 1:38am

1.0.5.0 - Fixed the tribal corpses at the start

Update: Jan 12, 2021 @ 1:29am

1.0.4.0 - Fixed the mortar overwriting vanilla

Update: Nov 10, 2020 @ 10:46am

1.0.3.0 - Missed checking for what biome raids were targeting. Now normal biames should work as usual.

Update: Nov 5, 2020 @ 12:58pm

1.0.2.0 - Should no longer crash the game when raids are spawned

Update: Oct 16, 2020 @ 12:38pm

1.0.1.0 - Added some support for DeepRim and Z-Levels

Update: Oct 16, 2020 @ 6:11am

1.0.0.0 - First publish