Arma 3
Blastcore Murr Edition
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Update: Nov 23, 2021 @ 1:13pm

Revert to old version. Sorry!

Update: Nov 22, 2021 @ 9:52am

Fixed the concrete bullet impact

Update: Jun 28, 2021 @ 7:01am

Added AI vision oclussion to some dust particles. If you cannot see through, AI probably cannot too. (This feature is experimental and may only work for high setting in particles)
Tweaked small and medium explosion dusts to blend together better
Added more fire to RHS thermobaric explosion

Update: Jun 26, 2021 @ 7:30am

Fixed an issue where MRAPs for all factions inherited a wrong class causing minor issues
Tweaked some explosion dirt effects to better blend together
Tweaked max particle count settings

Update: Jun 25, 2021 @ 3:49am

Reverted to vanilla exhaust refraction effects
Overhauled vehicle smokestacks. Should provide better performance while looking better
Overhauled big explosions. Particle count is lowered significantly
Tweaked mortar and medium explosions
Minor optimization to some small explosions

Update: Apr 29, 2021 @ 5:48am

Added a faint smoke effect to body bullet impacts
Reduced vehicle smokestacks lifetime for standard and low settings to improve performance
Fixed SPMG parent-class mixup causing the weapon to disappear from the game

Update: Apr 13, 2021 @ 10:48am

Fixed 20mm AP impacts
Tweaked Tank cannon dust fx
Optimized artillery and bomb explosions a bit to use less particles
Added gunsmoke trails to A10 gatling gun

Update: Mar 28, 2021 @ 9:52am

Added an improved dirt effect to explosions
Added additional video settings options
Better quality level progression. More effects are disabled on standard and low settings to improve performance
Increased soft and hard particle count on high settings
Tweaked dust-flares
Reduced blast-refracts
Many other small tweaks to a few effects

Update: Mar 25, 2021 @ 12:40pm

Added a dust flare effect to explosions
Removed blast wave effect from helicopter explosions
Tweaked blast wave effects
Tweaked dust effect for larger explosions
Tweaked smoke effect for bombs and Artillery
Some minor tweaks and fixes that I forgot

Update: Mar 19, 2021 @ 1:39pm

Fixed positioning of missile light
Fixed duplicate smokestack bugs (mixed some files, there could have been other undesired effects regarding explosions but I fixed them now)
Fixed missing water splash effects