Starbound

Starbound

The Nomadic De'nelaun
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Update: Jun 5 @ 8:00pm

-------------Version 2.0.5-------------
- OmeLib is now a required mod.

- Moved De'nelaun spawn NPC script to OmeLib and made it configurable.
- Changed De'nelaun Tribe Merchants' Buy/Sell Rates
+ Added RPG Growth Support (OmeLib Required)
- Moved Lay/Sleep Frames Fix to OmeLib
- Moved Armor Detected Script to OmeLib and made it configurable.

Update: Mar 1 @ 8:27am

-------------Version 2.0.4-------------
- Craftable De'nelaun Objects Are Now Unprintable
- Monster Carcass Price Increase (1 -> 2)
- Added Fullbright Parts to De'nelaun Ship Door + Hatch

Update: Jan 1 @ 4:24pm

-------------Version 2.0.3-------------
- Fixed Typo in respawnsurvival.cinematic (10% -> 30%)
- Fixed Typo in cockpit.config.patch (^reset; -> ^green;)
- Fixed Fa'nia's Random Head Placement
- Fixed Typo for "Crude Claw" Weapon Description (Iron -> Bone)
+ Added De'nelauns to the Random Guard Tenant Pool
+ Added Proper Scan Dialogues to Complex Objects with Multiple Scan Dialogues (Intro Mission, Anvil, Foraging Table, Primitive Furnace, Wooden Workbench, Apothecary, Spinning Wheel, Inventor's Table)
- Removed "De'nelaun" From Starter Clothes' Names
- Edited Descriptions for Items (Chieftain Headdress, Regal Feather Crown, Dunestrider Skull Mask, Temperate Skirt, Protector's Broadsword)
- Nerfed Rogue Green Tribe Chieftain, Rogue Red Tribe Dunestrider, and Blue Tribe Lonewalker Hostile NPCs
+ Added De'nelaun Proto + Advanced Mech
--- Sorry for forgetting!!!! If you already made a De'nelaun character, you can spawn the new mech parts to check them out:
--- /spawnitem mechbodydenelaunproto
--- /spawnitem mechbodydenelaun
- Edited Ellipsis Punctuation in Dialogues/Descriptions/Etc
--- Example: "What...are you...?" -> "What... Are you...?"
--- If you see something I missed, or if dialogue is messed up or something, let me know! I used mass regex replace to deal with this, instead of manually doing everything myself.

Update: Sep 28, 2024 @ 6:50pm

-------------Version 2.0.2-------------
- Punctuation Edits for De'nelaun Codex Descriptions
- Added Perfect Release Frame To De'nelaun Bows + Added Charged Arrow
- Made De'nelaun Small Encounters on Modded Biomes More Rare
+ Added Planet Mod Support: Oriata Desert, Nightshade, Arctic Everwood, Overgrown, Aether, Winter Planet Pack, Frackin' Universe
- Removed De'nelaun Small Encounters From [Arcana] Arcane Forest, [Arcana] Windswept, [Arcana] Eminsnow
+ Added De'nelaun Dialogue to Inspection/Scan Mode (MM)

Update: Sep 19, 2024 @ 7:03pm

-------------Version 2.0.1-------------
+ Added Missing Scan Dialogues to [Vanilla] Dirty Fossils
- Fixed Stray Pixel on Elder Set
- Edited War Helm Sprite (Slightly Bigger)
- Nerfed Fa'nia's Quest (35 Monster Carcasses + 50 Bones -> 15 Monster Carcasses)
- Decreased De'nelaun Village Chance ([Vanilla] 2.0 -> 1.0)
- Removed De'nelaun Village Encounters From [Arcana] Arcane Forest, [Arcana] Windswept, [Arcana] Eminsnow

Update: Sep 14, 2024 @ 11:13am

-------------Version 2.0.0, THE MASSIVE OVERHAUL UPDATE-------------
This changelog is too big for Steam. You can read it here!
https://pastebin.com/9yAhdGQ0

Update: Aug 13, 2021 @ 12:01pm

-------------Version 1.2.1-------------
+* Fixed quest location patch from bricking all location quests.

Update: Aug 13, 2021 @ 2:25am

-------------Version 1.2.0-------------
+* Generated De'nelaun NPC Quest Dialog Fixed
---Now quests generated by De'nelauns will have their unique talk style in their quest description.
+ NEW!! Rogue Green Tribe Lonewalkers & Rogue Green Tribe Lonewalker Chieftain
---Brand new Green Tribe encounters, as well as hostile quest NPCs for generated quests!
+* Fixed Emote Sprites
+ NEW!! Green Tribe Encounters (8)
---Sometimes you can find rogue/hostile Green Tribe Lonewalkers, or even a rogue/hostile Green Tribe Lonewalker Chieftain!
+ Added Some De'nelaun Encounters to Generated Quest's Location List
+* Added Foundations for Buildings (to Existing Encounters)
+* Fixed Green Tribe Banner's Anchors
+ NEW!! Green Tribe Lore
+ NEW!! Objects: Red Tribe Banner, Red Tribe Bone Bench, Red Tribe Bone Chair, Red Tribe Doll (2), Red Tribe Bone Figurine, Red Tribe Flag, Red Tribe Marker, Red Tribe Drape (5), Red Tribe Curtain, Red Tribe Tent, Red Tribe Charm, Glass Bauble (3), Glass Pot (3), Large Wooden Bone Chest, Small Bone Cactus Planter, Bone Cactus Planter, Large Bone Cactus Planter
+* Sprite Edits
+ NEW!! Red Tribe Villagers, Guards, Merchants, War Guards, Lonewalkers & Dunestriders
+* Changed Green Tribe Guards' Armour & Weapons
+ NEW!! Accessories/Headwear: Dunestrider's Bone Mask, Dunestrider's Head Charm, Glass Jewelry (4)
+ NEW!! Cosmetics: Red Tribe Dunestrider Go'moj Outfit
+ NEW!! Glass Blowing Kiln (Workshop)
+* Interface Changes
+* De'nelaun Object Recipes Added To Wooden Workbench/Workbench
+* Increased De'nelaun Village/Encounter Chance(s)
+ NEW!! Red Tribe Dungeons: Village (Go'moj Believers), Village (Atheists) + Abandoned Versions
+ NEW!! Red Tribe Small Encounters: War Camps (Go'moj & Atheist), Territory Markers (Go'moj & Atheist), Merchant Camps (Go'moj), Lonewalker Tents + Abandoned Versions
+ NEW!! Red Tribe Lore & Codice
+ Added Elemental Resistances to Tribes (Red Tribe Only For Now)
+ Added Generic Dialogue Options
+ Added Custom De'nelaun Language (Naji’ti) Dialogues
+ NEW!! Rogue Red Tribe Lonewalker Dunestrider
---Hostile encounter, as well as a hostile quest NPC for generated quests!
+ NEW!! General De'nelaun Lore & Codices
+ De'nelaun Outpost Visitor (+Anom Outpost Support)

Update: Jun 29, 2021 @ 1:05pm

-------------Version 1.1.1-------------
+* Random Tenant Fix

Update: Nov 25, 2020 @ 1:21pm

-------------Version 1.1.0-------------
+* Everyone Can Use Monster Carcasses
+* Decreased Carcass Drop Rate
+ New Objects: Wooden Bone Bench, Bone Chair, Bone Bench, Green Tribe Banner, Green Tribe Wall Rug, Green Tribe Doll (2), Bone Figurine, Bone Pots (3), Green Tribe Bone Bench, Green Tribe Flag, Green Tribe Marker, Wooden Bone Chest
+ Green/Temperate Tribe Villagers, Guards, War Guards, & Merchants
+* Edited De'nelaun Tenant/Villager Dialog
+ De'nelaun Merchants, Wandering Merchants
+ NEW!! Green Tribes (Villages) + Abandoned Version
+ NEW!! Small Encounters: Green Tribe War Camps, Green Tribe Territory Markers, Green Tribe Merchant Camps + Abandoned Versions
+ New LORE
+ More Custom Hairs (3 for Females and Males)