Total War: WARHAMMER II

Total War: WARHAMMER II

Legendary Diversity (Dark elves)
Showing 11-20 of 24 entries
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Update: Dec 17, 2020 @ 12:39pm

Added Anti-Grind Mechanic, added support for Mod Configuration Tool: Reborn

Update: Dec 3, 2020 @ 11:14am

Update for new DLC (So it no longer shows "Outdated")

Updated Script which should make this mod more compatible with other mods

Malekith:
Darkshards:
Base reload time of new Missile weapon: 20 -> 18

Update: Dec 3, 2020 @ 10:57am

Update: Nov 9, 2020 @ 11:50am

Kharibdyss: Fixed missing recharge time for "Poisonous Breath"

Update: Nov 9, 2020 @ 11:48am

Lokhir: added support for Kharibdyss

Update: Nov 8, 2020 @ 12:09pm

Major Update

Reworked most of the Traits for more fun effects, please check the Github site for details

Update: Oct 26, 2020 @ 11:15am

Lokhir:

Now provides Speed bonus for corsairs, +20% at stage 3

Update: Oct 16, 2020 @ 11:20am

Morathi:

No longer improve missile damage for Medusa units

Stage 3 Trait now improves explosion damage for Medusa units.

Update: Oct 11, 2020 @ 1:02am

Malekith:
Darkshards missile damage: +45% -> +25%
Now improves accuracy of Darkshards to make better use of their long range


Compatibility update for the next mod.

Update: Sep 30, 2020 @ 12:01pm

Reworked the mod, now the mod uses Trait to give LL buffs.

For further details, please read the mod description