Crusader Kings III

Crusader Kings III

[DEPRECATED] Council Advisors
Showing 1-8 of 8 entries
Update: Feb 27, 2022 @ 6:11am

  • Can now hide the window with a toggle.
  • Introduced advisor skill multiplier that can be manually set in the settings.
  • Fixed missing task textures.

Update: Feb 14, 2022 @ 3:53pm

  • Compatibility with game patch 1.5 Royal Court
  • Ported the mod to Scripted Widget to ensure compatibility with everything
  • Advisors now have tasks based on their education
  • Cheat mode now allows the default task to ignore education

Update: Oct 3, 2020 @ 6:24am

  • Compatibility with game patch 1.1.2
  • Tabs in council view instead of everything cramped together
  • Additional positions for when you are king\emperor
  • Probably some other things that I forgot

Update: Sep 17, 2020 @ 3:40pm

  • Korean translation thanks to kipskill
  • Cheat mode values are now dependant on the advisor stats

Update: Sep 16, 2020 @ 3:05pm

Complete overhaul
  • Added 3 operating modes:
    • Realistic - small bonuses and penalties depending on advisor stats
    • Boost - same as realistic but no penalties
    • Cheat - self explanatory
  • Changed all the values for new modes
  • Possibility to change mode in game
  • Better handling for county modifiers
  • Other things I forgot...

Update: Sep 13, 2020 @ 2:36pm

Update: Sep 13, 2020 @ 6:00am

  • Fixed missing icons for advisors 3 to 6.
  • Every vassal can now become an advisor - no restirction to powerful vassals.
  • Added lifestyle experience bonus for first task.
  • Added second task to help administer the lands.

Update: Sep 12, 2020 @ 3:01pm