Stellaris
Relaxed Gigastructures (2.8)
Mostrando 1-8 de 8 aportaciones
Actualización: 28 MAR 2021 a las 11:33

Redid all overwrite files from the files present in the most recent version of Gigastructures as of this writing. Hopefully this fixes the recent problems expressed in the comments, but if not, i'll probably just slap a warning label on it, like, "this is a joke mod, it's gonna have bugs, whatever", or something.

Actualización: 22 FEB 2021 a las 14:30

Eh, screw it, i'm just not gonna touch the EHOF, it functions as usual in the Gigastructures now.

Actualización: 18 FEB 2021 a las 16:11

Updated to support Asteroid Manufactory and G.L.U.E. Hopefully fixed the E.H.O.F. bug, i honestly have no idea how that works so idk if i can do anything about it.

Actualización: 10 FEB 2021 a las 13:28

Fixed a bug that made the edict inaccessible, oops

Actualización: 10 FEB 2021 a las 13:24

Added edict to remove the megastructure build cap, just in case you didn't activate it at game startup. Edict will only be available if you don't already have the modifier that removes the cap.

Actualización: 29 OCT 2020 a las 15:17

Actualización: 9 OCT 2020 a las 14:46

Removed ability to place multiple habitats on a single planet, as they would spawn in the same place and be unclickable. You are now sadly limited to infinite habitats (down from infinite infinite habitats).

Actualización: 11 SEP 2020 a las 12:24