RimWorld

RimWorld

RimThreaded
Viser 121-130 af 162 forekomster
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Opdatering: 24. sep. 2020 kl. 20:02

Version 1.0.40
-Reworked tons of multithreading code (seriously... too many to list here)

Opdatering: 23. sep. 2020 kl. 11:30

Version 1.0.39
-Added multithreading to FactionManager
-Added multithreading to SteadyEnvironmentEffects
-Added multithreading to WildPlantSpawner
-Added multithreading to WindManager
-Fixed bug in WorldPawns
-Fixed bug in WorldObjectsHolder
-Fixed bug in BiomeDef
-Fixed bug in Explosion AffectCell

Opdatering: 22. sep. 2020 kl. 18:13

Version 1.0.38
-Fixed bug in Mod Settings that did not load properly
-Added feature that allows Mod Settings to be applied in game without restart

Opdatering: 22. sep. 2020 kl. 9:48

Version 1.0.37 is out!
-Optimized PathFinder
-Removed Pawn_PathFollower patch

Opdatering: 21. sep. 2020 kl. 18:48

Version 1.0.36
-Fixed bug in AttackTargetsCache
-Fixed bug in GenText
-Fixed bug in PawnUtility

Opdatering: 21. sep. 2020 kl. 12:45

Version 1.0.35
-Fixed multithreading for WorldObjectsHolderTick
-Fixed multithreading for WorldPawnsTick
-Fixed bug in PawnDestinationReservationManager
-Fixed bug in WorkGiver_ConstructDeliverResources

Opdatering: 21. sep. 2020 kl. 12:14

Version 1.0.34
-Added multithreading for WorldObjectsHolderTick
-Added multithreading for WorldPawnsTick
-Fixed bug in DynamicDrawManager
-Fixed bug in JobGiver_Work
-Fixed bug in ReservationManager
-Fixed bug in Room
-Fixed bug in ThingCountUtility
-Simplified code in Ticklist.Tick

Opdatering: 20. sep. 2020 kl. 18:35

Version 1.0.33
-Fixed bug in GenTemperature - SeasonalShiftAmplitudeAt bug #131
-Fixed bug in WorkGiver_DoBill

Opdatering: 19. sep. 2020 kl. 14:11

Version 1.0.32 - All credit goes to bookdude13. Thanks bud!
-Fixed bug in ThinkNode_Priority - TryIssueJobPackage
-Fixed bug in HediffSet - PartIsMissing
-Fixed bug in MapTemperature - MapTemperatureTick

Opdatering: 18. sep. 2020 kl. 8:39

Version 1.0.31
-Added performance optimization to GenTemperature - SeasonalShiftAmplitudeAt
-Fixed bug in Medicine - GetMedicineCountToFullyHeal
-Fixed bugs in ReservationManager