Crusader Kings III

Crusader Kings III

Kievan Rus fix
Showing 31-40 of 60 entries
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Update: Jun 14, 2021 @ 1:46pm

Changed the names of East Slavic culture knights to "Boyar", the name given to the semi-aristocratic class and senior officers of the Druzhina retinue.

Update: Jun 14, 2021 @ 11:55am

Changed the barony, county and duchy of "Moskva" to "Moscow" as the proper exonym in English.

Update: Jun 10, 2021 @ 11:55am

Changed the names of East Slavic culture knights to "Druzhina" (plural) and "Druzhinnik" (singular), the name given to the Slavic elite royal retinue.

Update: Jun 8, 2021 @ 9:26am

Updated for 1.4

Update: Mar 23, 2021 @ 4:10am

1.3.1 update

Update: Mar 16, 2021 @ 3:52pm

Updated for game version 1.3.0, no feature changes

Update: Feb 15, 2021 @ 4:01pm

Updated/fixed Russian language localisation

Update: Jan 18, 2021 @ 12:54pm

Fixed bug where AI took decision to convert to Orthodoxy too early

Update: Jan 17, 2021 @ 11:39am

Changed mod thumbnail and added new screenshots to image showcase

Update: Jan 17, 2021 @ 11:04am

A new decision called "Christianise the Rus" has been added which becomes available to all non-Christian independent Rus rulers (AI takes it from 988 onwards). This allows the AI to adopt Orthodoxy as opposed to Kabarism/Paganism or being holy warred to extinction.