Dota 2
AGHANIM'S PATHFINDERS
Viser 61-70 af 348 forekomster
< 1 ... 5  6  7  8  9 ... 35 >
Opdatering: 27. mar. 2022 kl. 11:20

• Game is now playable again.

Opdatering: 16. mar. 2022 kl. 10:52

Cleaning Update: Final Part
• Improved stability.
• Fixed a number of broken shards/talents/abilities.
• Fixed the CDR perk not working.
• Fixed the scoreboard failing to open most of the time.
• Fixed a few broken images/UI-related components.

Opdatering: 13. mar. 2022 kl. 10:01

Cleaning Update
• Fixed localization/not being able to select Shards.
• Fixed Room Outposts not displaying their difficulty (Elite/Normal) and reward type.
• Fixed a lot of crashes.
• Fixed some shards that broke after the release of The Continuum Conundrum.
• Due to the recent changes in Dota, a handful of shards (Such as Sniper's) were modernized.

Opdatering: 13. mar. 2022 kl. 9:42

(•••)

Opdatering: 16. dec. 2021 kl. 22:42

All monetization features have been removed.

- All collection items are now usable by all players
- It's no longer possible to buy fragments or subscriptions in the game
- All players now benefit from maximum tier ascension perks
- All players can now reroll legendary shards up to 1 time
- All players can now reroll minor shards up to 3 times
- Ascension perks were slightly rebelanced overall

Opdatering: 15. dec. 2021 kl. 10:51

• Fixed the game not working (I'm sure you just played Aghs Lab 2 anyway)

MARCI:

• Dispose Damage shard increased from 30 --> 80
• Rebound Damage shard increased from 40 --> 70
• Rebound Jump Range shard increased from 100 --> 150
• Unleash Pulse Damage shard reworked from 25% --> 70
• Fixed Hell Hath no Fury disarming Marci even without Unleash skilled
• Fixed some broken Marci descriptions

AXE:

• Culling Blade's failure damage is now equal to 65% of the kill threshold (including when the kill threshold is buffed by minor shards)
• Removed Culling Blade's failure damage minor shard
• Removed Culling Blade's bonus duration minor shard
• Added a +35 Counter Helix radius minor shard
• Fixed Unforgettable Axe-periences not mentioning that it disables passives on the target during its grace period

MISC BALANCE CHANGES:

• Added Holy Locket into the game
• Venemous Gale's Tick Damage shard increased from 25 --> 40
• Duel Breath's DPS shard decreased from 20 --> 15

FIXES:

• Fixed rerolls not working in bonus rooms
• Fixed rerolls not working correctly once an ally enters the next room
• Fixed break disabling Boots of Pathfinding's movespeed
• Fixed the Dilation Field modifier not working
• Fixed the You've got Mail modifier dealing too much damage and always reflecting as magical damage
• Fixed magic immune units not triggering Galvanic Fairwell when they kill Captains
• Fixed Bogdugg's stun not being reduced by status resistance
• Fixed Shukuchi not removing the movespeed cap for its duration
• Fixed Supernova getting insta-killed by Sacred Arrow
• Fixed Icarus Dive allowing Phoenix to skip parts of trap rooms
• Fixed Jakiro's Darling It's Cold Outside ending if Jakiro uses Eul's Scepter
• Fixed many outdated Bristleback Shard descriptions

Opdatering: 1. dec. 2021 kl. 19:32

Introducing Marci:

• Melee Strength hero centered around:
• Attacking enemies
• Moving herself, enemies and allies around
• Buffing allies
• Stunning enemies

FIXES:

• Fixed the "You've got Mail" (blademail) room modifier not working
• Fixed Culling Blade not being refreshed when it kills illusions
• Fixed Culling Blade not killing Troll Warlord's from a Bad Trading Post
• Fixed Icarus Dive attacking units causing Phoenix to agro units in the next room
• Fixed the Mystic Snake global bounce range talent causing it to sometimes bounce to other rooms

Opdatering: 27. nov. 2021 kl. 7:27

* Zeus and Medusa are now free for all players!
* Subscribers will gain other benefits related to future heroes. Join our discord to learn more details: https://discord.gg/FsKgfZWR

Opdatering: 26. nov. 2021 kl. 9:56

THANKSGIVING SALE!

* All cosmetic items' fragment prices have been permanently slashed in half, or more! Enjoy!

Opdatering: 18. nov. 2021 kl. 17:33

• Heroes will automatically be teleported to the current room's shop when the current room is completed if they're in a previous room
• Summoning pillars will be destroyed once all enemies have finished spawning
• Fixed shard rerolls still giving the same Shard/s twice in a row
• Fixed Gorgon Poles not attack pillars most of the time
• Fixed Stone Gaze causing Aghanim to instantly steal spells
• Fixed players getting smited when leaving summons in the previous room
• Fixed illusions causing enemies to cast spells not usually cast on solo players