Dota 2
AGHANIM'S PATHFINDERS
Viser 31-40 af 348 forekomster
< 1  2  3  4  5  6 ... 35 >
Opdatering: 30. apr. 2024 kl. 8:48

• Support the game on Ko-Fi[ko-fi.com]!


Encounter Balance - Manipulators of Time and Space:
-- Corrupted Seer (base) health reduced by 1000, armor reduced by 3, and magic resistance by 5%.
-- Vacuum cooldown increased by 2 seconds, radius reduced by 100.
-- Wall of Replica duration reduced from 75 to 20s, width reduced from 2900 to 1300.
-- Corrupted Seer (Casting) AI is slightly less aggressive now.
-- Old Ice Lords abilities have been fixed.

*/ Bristleback's Spell Immunity sound from Heavy Ordnance is way less obnoxious now.
*/ Fixed Queen of Pain's Scream of Pain stunning talent (Lvl. 25) not showing/working.
*/ Fixed some tooltips for Lina's Legendaries.

Opdatering: 29. apr. 2024 kl. 12:10

The Labyrinth Heats Up
3 New Heroes Join the Battle!

Sniper Takes Aim: The legendary marksman returns.
Queen of Pain Ascends: Prepare to inflict torment upon your foes.
Lina Arrives: A fiery new force enters the playing field.

• Help the game move forward on Ko-Fi[ko-fi.com]!

Opdatering: 24. apr. 2024 kl. 12:36

• Support the game on Ko-Fi[ko-fi.com]!

*/ Reduced Axe's Culling Blade Kill Threshold Minor Shard value from +75% to +30%.
*/ Fixed Axe's Culling Blade ending an encounter abrubtly in some rare occasions.
*/ Fixed Axe's Culling Blade disabling some "On Death" effects such as Rock Golems splitting or the Plasma Field modifier.
*/ Fixed Bristleback's Quill Spray having a 500 radius instead of 700.
*/ Fixed Ogre Magi's "That'll Do Donkey, That'll Do" Legendary not working most of the time, donkeys now also move and explode faster.
*/ Fixed Witch Doctor's Death Ward being unable to target magic immune targets.

Opdatering: 21. apr. 2024 kl. 14:19

• Support the game on Ko-Fi[ko-fi.com]!

Heroes
*/ Bristleback :
- Quill Spray radius increased from 500 to 700.
- Bristleback (E) Quill Spray procs now grant Warpath stacks per proc.
- Warpath stack duration increased from 12/14/16 to 16/18/20.
- Quill Spray +75 Radius Minor Shard replaced with -12% cooldown.
- Legal Repossession now launches the loot closer to the target, gold bags value increased from 10 to 12.
- Mega Wallop's Critical Strike damage is now increased by 25% for each stack consumed (On top of the base 150%).
- Achoo Achoo delay between casts reduced from 0.5s to 0.2s, extra stun duration per stack reduced from 0.25 to 0.1.
- Bloody Rage:
-- No longer splashes.
-- Taunt no longer affects bosses nor the chickens in the bonus room.
-- Taunt no longer interrupts enemies currently casting an ability.

*/ Increased Witch Doctor's Voodoo Restoration radius from 300 to 500.
*/ Witch Doctor's -15% Voodoo Restoration Mana Cost now also affects activation cost.

Bug-fixes
*/ Fixed Mystery Encounters not displaying their reward type.
*/ Fixed Astral Imprisonment not working in the 'Rolling In Riches' bonus room.
*/ Fixed game crashes happening in Battle Squawks.
*/ Fixed Phoenix's Supernova having an instant Cast Time in Battle Squawks.
*/ Fixed a bug that caused Medusa's Mystic Snake to not bounce or apply Legendary effects.
*/ Fixed Witch Doctor's +2% Max Health Voodoo Restoration Heal talent not working.

Opdatering: 9. apr. 2024 kl. 8:15

• Support the game on Ko-Fi[ko-fi.com]!

The Labyrinth Expands: Bristleback enters the fray!
A Familiar Face Returns: Witch Doctor is back with his curses!

Changes
*/ Aghanim's Spiral Shards Attack no longer attempts to deal damage to debuff immune heroes.
*/ Shadow Amulet now has a 21 second cooldown when self-cast.
*/ Dawnbreaker's Solar Guardian is now more aggressive at filtering out of reach spots.
*/ Medusa's Split Shot no longer targets Explosive Barrels.

Bug-fixes
*/ Fixed Medusa's Unlimited Arrowworks Legendary not working.
*/ Fixed Medusa's Gorgon Eyes taunting enemies for longer than it should.
*/ Fixed Petrifying Snakes bugging out when Stone Form Legendary is active.
*/ Fixed a case where Stone Form proc'd without saving Medusa.
*/ Fixed Void Spirit boss not casting abilities.
*/ Fixed Phoenix not using Fire Spirits / Supernova in Battle Squawks.
*/ Fixed random hero selection picking from unavailable heroes.
*/ Fixed Ravage and Arcanist potions not working.
*/ Fixed an issue that caused Temple Guardians to become enraged after wandering too far.
*/ Fixed an issue that caused the game to crash at the end of the Urn Your Keep encounter.
*/ Fixed an issue that caused the game to crash at the end of The Scarabs of Scuttletown encounter.

Opdatering: 7. mar. 2024 kl. 8:44

*/ Game should be playable now, but only heroes original to pathfinder are playable.
*/ Fixed some inaccuracies with encounter outpost colors/rewards.
*/ Fixed unit portraits in the Elegant Ice Dancers encounter.

Opdatering: 9. jan. 2024 kl. 12:40

• Support the game on Ko-Fi[ko-fi.com]!


*/ In "The King Returns" Encounter:
- Skeleton Kings Mortal Strike's cooldown increased from 4 to 5.5s.
- Skeleton Kings will try to avoid chain-stunning a target.
- Skeleton Kings will try to avoid spawning more than 40 skeletons.
- Solo players will now also be stunned, though the cooldown will be much longer than 2+ player runs.
- Improved performance on skeleton logic along with a likely crash-fix.
*/ Added a check to make sure the "The Soothing Sound of Sirens" encounter doesn't end abruptly.
*/ Fixed Witch Doctor's Maledict having 0 duration without shards.
*/ Fixed a bug that caused Omniknight to not receive Minor Shards.

Opdatering: 4. jan. 2024 kl. 14:32

• Support the game on Ko-Fi[ko-fi.com]!
• Read the full Patch notes.

*/ Fixed Wand of The Brine not granting stats nor working at all.
*/ All Lifesteal items (Morbid Mask, Satanic, Vampire Fangs, ..) no longer have their Lifesteal values reduced to 40% against creeps.
*/ These items have had their stats updated to match the current patch of Dota 2 (Excluding Lifesteal stat):
- Mask of Madness, Vladmir's Offering, Satanic, Mage Slayer (Not the spell damage reduction), Orchid of Malevolence, Bloodthorn.

*/ Disruptor's talent changes:
- (Lvl. 10): +10 Thunder Strike icon Thunder Strike damage per strike ➜ +100 Thunder Strike talent Thunder Strike radius.
- (Lvl. 15): +275 Glimpse Max Damage ➜ +20 Glimpse Bonus Damage.
- (Lvl. 25): -12s Glimpse Cooldown ➜ -6s Glimpse Cooldown.
*/ Omniknight's talent changes:
- (Lvl. 15): -15s Guardian Angel Charge Restore Time ➜ -12s Guardian Angel Cooldown.
- (Lvl. 25): -6s Hammer of Purity Cooldown ➜ -4s Heavenly Grace Cooldown.
*/ Ursa's talent changes:
- (Lvl. 15): +20% Enrage Status Resistance reduced to -15%
- (Lvl. 15): Earthshock Applies 2 Fury Swipes ➜ +300 Health.
- (Lvl. 20): Earthshock has 2 Charges ➜ +1.2s Enrage Duration.
*/ Viper's talent changes:
- (Lvl. 10): +4% Poison Attack Magic Resistance Reduction reduced to +1%.
- Fixed the +40 Nethertoxin Min/Max Damage talent not affecting the minimum damage.

Opdatering: 30. nov. 2023 kl. 13:19

• Support the game on Ko-Fi[ko-fi.com]!

*/ Players now gain an additional Legendary Reroll upon completing the first Act. (Defeat Timbersaw/Temple Guardians)
*/ Replaced Snapfire's level 20 3x Lil' Shredder Multishot with +0.25 Lil' Shredder Armor Loss per Attack.
*/ Fixed Snapfire's level 15 +1s Scatterblast Slow talent not working.
*/ Fixed some odd bugs with Ogre Magi's "Hey Now, You're an Ogre Star" Legendary Shard.
*/ Fixed a bug that caused Treasure Chests inside Trap rooms to glitch out.

** A Special thanks to KraKeN and everyone who's been supporting the game recently :) **

Opdatering: 25. nov. 2023 kl. 10:43

• You can now support the game on Ko-Fi[ko-fi.com]!

*/ In "The King Returns", Skeleton Kings abilities have been updated, are no longer bugged, and will be properly used (Such as spawning skeletons).
*/ Fixed the "The King Returns" encounter not properly ending.
*/ Fixed the "Blind Bombardiers and their Brethren" encounter sometimes not spawning all enemies.
*/ Fixed the "Blind Bombardiers and their Brethren" counting Homing Missiles for the kill counter.
*/ Fixed Techies Bombs not properly initiating the chain detonation.
*/ Fixed some uncommon sources of client-sided crashes.