Project Zomboid

Project Zomboid

Bow and Arrow
Viser 51-60 af 87 forekomster
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Opdatering: 17. sep. 2021 kl. 9:59

Fixed randomised Yaw on the launched arrow in version 41.54. Switched to using the new skill system when it is available.

Opdatering: 27. aug. 2021 kl. 14:25

Fixed unloading a weapon calling a different function resulting in infinite amunition generation instead. Fixed unloading 1 round from the bow leaving the bow on -1 arrows.

Opdatering: 18. aug. 2021 kl. 14:51

Added use of isBlockedTo to avoid inappropriate collisions.

Opdatering: 24. juli 2021 kl. 12:08

Fixed a compatibility problem which was caused by assigning a custom skill on character creation, which was a problem because on character creation, Extra Skills System only assigns custom skills if there are none already assigned.

Opdatering: 23. juli 2021 kl. 12:30

Fixed messages appearing above the archer.

Opdatering: 23. juli 2021 kl. 9:59

Fixed having a copy of an old version of Extra Skills System in the Lua for some reason :/

Opdatering: 22. juli 2021 kl. 14:39

Disabled arrows being seen stuck in zombies if the game is running a Build newer than 41.50 to fix not being able to pull them out again. Fixed aiming wrong when above ground level. Fixed an error in aiming that was worse when closer to the target, and was worse with better archery skill.

Opdatering: 21. juli 2021 kl. 11:51

Fixed arrows doing no damage in Project Zomboid Build 41.51.

Opdatering: 9. juli 2021 kl. 6:40

Fixed unnecessarily creating modData on items during tooltip creation. Got rid of the coloured outline around zombies when aiming at them with some bows by using Lua code to set their range to 0 when changing the script file was not doing it for already existing bows.

Opdatering: 7. juli 2021 kl. 14:54

Fixed the bow stave's tooltip's progress bar always showing blank. Fixed not automatically picking up the bow stave to carve it if it's not in the main inventory, and not doing that to take apart a broken arrow either.