Ravenfield
Headshot Feedback (and Head Dismemberment)
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Actualización: 7 ENE 2022 a las 2:49

Fixed an issue that was caused by Unity 2020 that would result in the mod not loading properly

Actualización: 4 ENE 2022 a las 5:49

Fixed an issue related to world space audio

Actualización: 13 NOV 2021 a las 7:09

Fixed a beta branch and stable branch issue. Hopefully the new 2020 version will not conflict with the old Unity version.

Actualización: 12 NOV 2021 a las 7:55

Fixed particles shader issue

Actualización: 12 NOV 2021 a las 7:08

Fix a bug caused by the beta branch that would break the head dismemberment

Actualización: 22 JUL 2021 a las 12:42

Updated headshot particles (Thanks again LeMieux). Added an option for the old particles

Actualización: 15 JUN 2021 a las 13:58

Fixed a small bug that would occur if the player is in a vehicle with a specific setup

Actualización: 27 ABR 2021 a las 2:39

Added support for the Damage Numbers Mutator to be able to detect headshots

Actualización: 10 ABR 2021 a las 1:14

Added a toggle to increase the dismembered limbs

Actualización: 8 ABR 2021 a las 7:31

The head will now only be dismembered if the impact force of the weapon is more than 55 and is not a primary