Ravenfield
Headshot Feedback (and Head Dismemberment)
Se afișează 1-10 din 45 intrări
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Actualizare: 7 ian. 2022 @ 2:49

Fixed an issue that was caused by Unity 2020 that would result in the mod not loading properly

Actualizare: 4 ian. 2022 @ 5:49

Fixed an issue related to world space audio

Actualizare: 13 nov. 2021 @ 7:09

Fixed a beta branch and stable branch issue. Hopefully the new 2020 version will not conflict with the old Unity version.

Actualizare: 12 nov. 2021 @ 7:55

Fixed particles shader issue

Actualizare: 12 nov. 2021 @ 7:08

Fix a bug caused by the beta branch that would break the head dismemberment

Actualizare: 22 iul. 2021 @ 12:42

Updated headshot particles (Thanks again LeMieux). Added an option for the old particles

Actualizare: 15 iun. 2021 @ 13:58

Fixed a small bug that would occur if the player is in a vehicle with a specific setup

Actualizare: 27 apr. 2021 @ 2:39

Added support for the Damage Numbers Mutator to be able to detect headshots

Actualizare: 10 apr. 2021 @ 1:14

Added a toggle to increase the dismembered limbs

Actualizare: 8 apr. 2021 @ 7:31

The head will now only be dismembered if the impact force of the weapon is more than 55 and is not a primary