Don't Starve Together

Don't Starve Together

Insight (Show Me+)
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Update: May 16, 2021 @ 2:05am

3.1.10
Insight now enhances Combined Status's full moon prediction.

Fixed incorrect position of ghostly loot stash indicators.
Fixed rare crashes with farming and attack ranges.

Update: May 12, 2021 @ 1:36am

3.1.9
Now shows explosive ranges on hover.

Fixed incorrect hunger decay per day.
Reverted a change causing a crash when using mods that add < or > to an item's name (stuff like Health info).

Boring Changes:
Reverted tag parsing change.
Moved Walter's slingshot ammo information from inspectable to reloaditem descriptor.

Update: May 10, 2021 @ 3:36am

3.1.87 (I made a typo in the versioning.... such anguish.)
Fixed crash when using Chinese localization.

Update: May 10, 2021 @ 3:09am

3.1.7
Added information for Wendy's ghostly elixirs.
Added information for current buff on Abigail.
Made Wendy/Abigail information more colorful.
Added information for Bat Bats.
Holding Inspect on a follower with a hat now shows hat durability.
Added a configuration option for bundle information.
Added a configuration option for worldmigrator information (sinkholes).
Loot stash option can now be used by clients as well.

Fixed an interaction where mods tampering with naughtiness could cause a crash.
Uninitialized spawners no longer cause a crash. Child names are also properly localized now.


Boring Changes:
Text tag reader now reads most characters.

Update: May 4, 2021 @ 1:49am

3.1.6
Added ranges for certain types of spellcasting.

Fixed crash with lureplants.
Fixed(?) another crash when using mods that affects weather.

Update: May 3, 2021 @ 1:27am

3.1.5
Added inventory information for Lureplants and Eyeplants.
Added max uses for things with only a single use tyoe.
Added pink highlighting.

Fixed crash reporter not working.
Fixed a bug causing containers to additive-ly requiring more calculation each time they gained or lost an item. This should help performance on longer play sessions.
Fixed information not showing for creatures that have portal-style spawn animations (like critters).
Fixed bundled items not showing localized names.

Update: Apr 30, 2021 @ 4:08am

3.1.4
Loot Stash markers (a greyed ghostly Loot Stash spawns on each possible Loot Stash location) (server only configuration, can be turned off).

Performance optimization.
Battlesong information.
Saddle information.
Holding inspect on tools with durability shows max durability.
Added an orange highlighting option.
Added a configuration option to hide the crafting recipe lookup button.

Fixed shroomcakes possibly showing the wrong time.
Foods with modded spices no longer cause a crash.
Possibly fixed another bug with modded weapons.

Update: Apr 26, 2021 @ 4:56pm

3.1.3
You should no longer crash by mousing over cave ponds, or other incomplete childspawners.

Update: Apr 26, 2021 @ 1:21pm

3.1.2
Information now shows once more on Walrus Camps, information was cleaned up as well.
Building a Fuelweaver skeleton now tells you how far it is from the Gateway (if it is too far) in the Atrium..
Specific item names now use local translations instead of being forced to use the server's language.
Added a configuration option ("Insight Menu Button") to hide the Insight menu button. Note that hiding it removes your only access to world/local player information.

Bug fix for crashing when inspecting certain weapons.
Bug fix where the "More Information Hint" option wasn't working.


Boring Changes:
Prefab-specific information (Walrus Camps, Lureplants, Dirt piles, Canaries, archive_lockbox, Eyebone, Star-Sky, fossil_stalker, Catcoon dens, Stagehand, rainometer, winterometer, WX-78) were moved to prefab descriptors from the inspectable descriptor.

Update: Apr 19, 2021 @ 1:58am

3.1.1
Mousing over the Ancient Gateway should no longer crash you.