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[03:13:18]: [workshop-2189004162 (Insight)]: Text: [string "scripts/cameras/followcamera.lua"]:307: attempt to perform arithmetic on local 'x' (a nil value)
LUA ERROR stack traceback:
scripts/components/focalpoint.lua:15 in () ? (Lua) <11-17>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
scripts/components/focalpoint.lua:71 in (method) RemoveAllFocusSources (Lua) <65-72>
scripts/prefabs/focalpoint.lua:8 in (upvalue) AttachToEntity (Lua) <6-9>
scripts/prefabs/focalpoint.lua:22 in (local) fn (Lua) <22-22>
scripts/entityscript.lua:1215 in (method) PushEvent (Lua) <1202-1229>
scripts/prefabs/player_common.lua:804 in (field) fn (Lua) <765-816>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:419 in (global) RunStaticScheduler (Lua) <417-425>
scripts/update.lua:178 in () ? (Lua) <169-220>
Could you add the magnifying glass/lens option that is in the Wiki cookbook on the client side?
A mod version with Wiki information only on the client side
Your current mod already has this information, but only server
WIKI information is very useful
@Timedeus I do not have this problem.
@Razman That is for something else.
@UnableLizard00 Make sure you enabled them.
@非酋的野望 I will take a look (Walter ammo missing planar damge?)
@Peng I don't see a problem with the current implementation. What is wrong with it?
@菜鸟至尊 @放荡不羁 I cannot help without your logs.
@Miffy The mod has to be enabled.
@Volos Soon. It was disabled due to a bug and will be restored in the future.
@el_Chuchmay A debug config called "DEBUG_SHOW_PREFABS".
Can i remove it somehow? didn't find it on settings, and i don't like seeing * on almost every item
我订阅了insight但是它的蓝色地图不显示了,用不了,为什么
This means that they have hidden information, hold down the Alt key to view this information
should change to style like:
local chance_mod = TUNING.DECID_MONSTER_SPAWN_CHANCE_MOD[1]
for i, v in ipairs(TUNING.DECID_MONSTER_DAY_THRESHOLDS) do
if days_survived < v then
break
end
chance_mod = TUNING.DECID_MONSTER_SPAWN_CHANCE_MOD
end
@vòng xoáy của lao lý I have plans to do so.
@xansou Turn off "Loot Stash Markers".
@宁嚎鸭 I would need more information than that, as Insight does not modify creature names.
@Razman I'm not aware of any bugs with it.
@Rollinstoner I can't help without your log files.
@П0CCAЛ X\/EM, ПИШЕМ I will take a look.
@ArtGaming This means additional information is available but hidden.
@greenking13 Not currently. It's something I have thought about.
@守艺人丶 I will think about this.
@dongdong92 Not enough information.
@172183496 Not enough information.
帝王蟹(Crab King)召唤的水柱范围提示(正南方向为安全区,玩家可卡船规避攻击);
珍珠奶奶(Pearl)相关钓点标识:在珍珠居住岛周边固定钓点添加常驻标记(珍珠仅向标记钓点抛掷鱼钩/漂流瓶,玩家可依此建造漂流瓶生产工厂)
Could you please consider adding visual indicators for the following features:
Range markers for the Crab King's Water Spouts:Highlight the attack area (the southern direction is a safe zone where players can anchor boats to evade attacks);
Add permanent markers to fixed fishing spots around Pearl's island:Pearl only casts fishing lines/message bottles toward marked spots, allowing players to build bottle production factories based on this mechanic).
Thank you,
Green
I looked in the menu and couldn't find the option to remove the sack with low visibility showing the possible spawn
@Terminatrix You turned on the debug option to show prefabs. Turn it off.