Don't Starve Together

Don't Starve Together

Insight (Show Me+)
Showing 91-100 of 287 entries
< 1 ... 8  9  10  11  12 ... 29 >
Update: Apr 18, 2021 @ 11:16pm

3.1.0
Highlighting Overhaul

  • Can now choose highlighting colors in the client configuration.
  • Colors are brighter.
  • Highlighted objects can be seen in the dark (not necessarily interactable, still requires light).

Information for the Eye of the Storm beta stuff. :)

Hovering a mob now shows its attack or hit range.
Information for winches.
Hovering a moon altar shows the link range for other altars.
Fixed weapons not showing proper damage.
Fuel efficiency only shows on maximum fuel verbosity.

Configuration option to show mob attack damage.
Servers can now configure nutrient information.
Configuration option to hide the asterisk on the first line in text hovering.

Tweaks to Insight core and overhauled time system.

Update: Apr 11, 2021 @ 3:12am

3.0.17
Fixed crash when hovering monkeys.

Update: Apr 9, 2021 @ 2:42am

3.0.16
Fixed crash when hovering traps.

Update: Apr 9, 2021 @ 1:36am

3.0.15
Fixed crash if you tried to use the Chinese localization.

Update: Apr 9, 2021 @ 1:31am

3.0.14
Combat damage information is improved.
More information about Beefalo domestication.
Fixed a crash that would occur if you hovered over a Loot Stash that had a Krampus Sack.

Update: Apr 7, 2021 @ 11:53am

3.0.13
Fixed a crash when opening certain recipes in the crafting menu.

Update: Apr 7, 2021 @ 3:12am

3.0.12
Added Chinese translations (thanks to Cloudy Young).
Klaus sack loot information (hold inspect on Klaus Sack).
Mod compatibility fixes with mods that modify naughtiness & mods that don't sanitize their weapon damages.
Display tool efficiency and use modifiers for Wes.
Added a configuration option for fishing information.
Recipe lookup is green and now takes you to the mod page.

Update: Mar 26, 2021 @ 3:38am

3.0.11
Crash fix for sanity auras.

Update: Mar 26, 2021 @ 2:47am

3.0.10
Crash fix for bundling wraps.
Crash fix for bird cages.

Update: Mar 26, 2021 @ 2:05am

3.0.9
Perishable information is now fully accurate for normal spoilage, and can mostly handle reverse-spoilage (from Tin Fishin' Bin).
(Note: The configuration option "Perish formatting" has been replaced with "Perishing", which turns perishable information on/off. It is displayed in stages. If you want to see time until rot or percent spoilage, hold Left-Alt or whatever your inspect key is).

Sanity aura information is now fully accurate.
Equippable sanity information is now fully accurate.
Animal tracks display the chance for a Varg/Ewecus.
The time displayed for fish-catching is now correct.

Highlighting works with food types from Craft Pot
Added a configuration option for the archive puzzle helper.
Added a configuration option for information preloading (99.9% of the time, you should never change it).
Food display numbers very slightly tweaked.
Fixed a display bug with weight information.