Stellaris

Stellaris

Acquisition of Technology
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Opdatering: 23. maj 2022 kl. 11:31

- Added missing locale file for various shipnames used in AoT to be added for all languages so you can play with your native language without missing text.
- Added full russian localisation thanks to the user 'KEK'.

Opdatering: 17. maj 2022 kl. 4:38

- Fixed a bug with the naval capacity for the warbarge, making it unbuildable by any means.
- Reworked the ship build limits for the Gatekeeper and Warbarge so that they work as intended (They defaulted to 1 forever).
- Fixed missing fleet names for the Warbarges, especially for the Fallen Empires. (Only works for newly build/spawned Warbarges)
- Fixed missing ship class names for the Fallen Empires Warbarges. (Only works for newly build/spawned Warbarges)

Opdatering: 16. maj 2022 kl. 8:35

- Removed a redundant ACOT event override that is no longer necessary.

Opdatering: 16. maj 2022 kl. 7:35

- Increased the spacing between enigmatic fortress platforms, so that they don't clip into eachother anymore. (The spacing refreshes after 1-2 newly build defense platforms)
- Increased the enigmatic fortress platform in size, so it's the same size as the enigmatic fortress leviathan.

ENIGMATIC GLORY: RESTORED

Opdatering: 14. maj 2022 kl. 11:35

- Fixed wrong declaration of the aot ship sizes in the ownership limits file.
- Fixed the missing vanilla ship sizes to be added to the ownership limits file as it overwrites and not appends.

MODDING IS PAIN AND SUFFERING

Opdatering: 14. maj 2022 kl. 9:51

- Updated mod to work with Stellaris version 3.4 'Cepheus'

Opdatering: 11. maj 2022 kl. 7:51

- Updated the renounce ascendancy event from latest ZOFE files.
- Updated the event to generate ZOFE hedonist pops with the latest code from ZOFE.
- Increased the duration of the Energyze Society edict to match the duration of the blocker flag to prevent new pops from becoming hedonists.
- Replaced the check for 'ascended_empire = yes' to 'is_zofe_country = yes' to be more in line with the rest of ZOFE.

Opdatering: 9. maj 2022 kl. 11:33

- Added english dummy localisation files for all supported languages in Stellaris. This should allow one to play with their native language without having broken/missing mod translations.

Opdatering: 9. maj 2022 kl. 6:02

- Adratic Rift Generators now only require Stellarite Capital buildings instead of Phanon level ones, helping you kickstart your Phanon economy.
- Updated the scripted trigger from ACOT to allow various ACOT army types to be built with the new AoT Tier building upgrades.
- Disabled a redundant ZOFE event that granted upgrades to Fallen Automated Buildings which are replaced by ACOT tier buildings anyways.
- Reduced total score for the Production Core Project (Grants Fallen Automated Buildings when finished) from 2000->1000.
- Halved all Production Core Project penalty costs in case of failures, making the project less frustrating in case RNGesus is not on your side.
- Drastically increased unity costs of all ACOT armies where applicable.

Opdatering: 7. maj 2022 kl. 11:31

- Fixed some issue with the precursor databank using outdated events.
- Moved the Planetary Shield cleanup event to be on a yearly instead of a monthly pulse, improving performance.
- Updated AoT Planet Killer scripted trigger from latest ACOT.