Europa Universalis IV

Europa Universalis IV

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Update: Oct 15, 2016 @ 12:15am

Version 1.2.2

New features:
- National ideas for Iazyges

Bugfixes:
- Fixed Confucianism spreading in the early start dates
- Fixed potential crash in the ideas selection screen
- Fixed some missionaries looking like cranes
- Other minor fixes

Update: Oct 13, 2016 @ 1:18am

Version 1.2.1

New features:
- National ideas for Panama, Nicaragua, Bolivia, Venezuela, Pontus, Newfoundland, Wusun, Zunbils, Philippines, pacific countries, Alba and Buyeo
- Fascist dictatorship and military dictatorship now have the Prussian militarization mechanic

Bugfixes:
- Fixed some ideas having nonfunctional effects
- Fixed some dynamic province names
- Fixed the accepted culture effects of dip tech
- Forming Prussia didn't change the government to Prussian monarchy
- Made the country institution interface easier to navigate
- Fixed too large rebel sizes
- Other minor fixes

Update: Oct 11, 2016 @ 5:21am

Version 1.2.0

New features:
- Compatibility with 1.18 patch and Rights of Man
- 20 new institutions in addition to the vanilla ones
- Some new events for Byzantium
- Decisions for Rome to ban or legalize Christianity
- New tags: Bagirmi, Lazica and Wadai
- Decisions to form CSA, Newfoundland and Texas

Bugfixes:
- There should no longer be any terra incognita in modern starts
- Fixed the lowermost ideagroups not being visible at lower resolutions
- Fixed razing sometimes giving negative monarch points
- Several other minor fixes

Update: Jul 13, 2016 @ 1:51am

Version 1.1.1
Old saves are compatible.

New features:
- New tags: Buyeo, Cheng, Dai, Gaetuli and Garamantia
- Country appearing events for Bashkiria and South Ethiopian countries
- Events to make several Spanish, Italian and Slavic cultures appear
- Spanish translation by Devillris
- Separated Old Egyptian and Arab Egyptian cultures

Bugfixes:
- Fixed CTD when uniting the EU
- Fixed most terra incognita in modern starts
- Fixed naval building bonuses
- Fixed the French culture events sometimes having no effect
- Several minor bugfixes

Update: May 11, 2016 @ 7:00am

Version 1.1.0
Most old saves are probably incompatible.

New features:
- Compatibility with 1.17 patch
- Turned the barbarian migration into a decision
- Barbarians now lose their old provinces after a migration
- New tags: Wusun, Newfoundland, Zürich, Tuyuhun, Showa Dawaro, Chach Farghana, Gaya, Tamna, Bjarmia and Samoyed
- Renamed Sogdiana to Samarkand
- New CBs: Roman imperialism and Caliphal subjugation
- New government: Plutocratic republic
- Added a decision for secular countries to spread their culture
- New culture: Quadian
- Events for the French cultures to appear
- Country appearing events for Ryukyu, Bjarmia and Samoyed
- National ideas for Honduras, Guatemala, Qatar, Atropatene, Iceland, Democratic Republic of Congo, Costa Rica, Zimbabwe and Angola

Bugfixes:
- Fixed CTD when forming some nations
- Fixed missing localisation for the modern idea group
- Descriptions for the new tech groups were missing
- Fixed some Indian countries converting to Islam too early
- Fixed the Roman Empire not having any female names
- Country appearing events didn't cover all provinces they were supposed to
- Prevented Native Americans from reforming too early
- Some idea groups didn't display correctly
- Other minor fixes

Update: Apr 10, 2016 @ 7:05am

Version 1.0.2
Saves from previous 1.0 versions are compatible.

New features:
- Country appearing events for the new African countries
- Added descriptions for all religions
- New lake provinces in Africa
- Norse countries now have the ability to raid
- National ideas for Norse, Sarawak and Belize
- New tag: Iazyges
- Beautified Venice by jobro_06

Bugfixes:
- Fixed CTD with make core feature in macrobuilder
- Fixed province discoveries
- Fixed some idea groups missing
- Fixed the strait between Scotland and Ireland
- Fixed the early diplomatic ideas
- Several minor fixes

Update: Apr 7, 2016 @ 12:46am

Version 1.0.1
Saves from 1.0.0 are compatible.

Bugfixes:
- Fixed CTD when selecting certain provinces
- Fixed CTD when starting a new game in 1492
- Fixed some problems with religious rebels
- Fixed some missions targeting wrong provinces
- Fixed religion list in nation designer

Update: Apr 6, 2016 @ 11:17am

Version 1.0.0
Old saves are not compatible.

New features:
- Compatibility with 1.16 patch and Mare Nostrum
- Removed tags: Odoacer, Mongol Empire, York, Ceuta, Paramara, Vengi, Almohads, Almoravids, Buyids and Tulunids
- Removed duplicate tags for Algeria, Maldives, Chu and Min
- New tags: Antes, Nekor, Sanhaja, Rhodesia and Sarawak
- New provinces: Donegal, Vlore, Durres, Rif, Kakongo and Cook Islands
- Colonial cultures for Australia and the Americas
- Tswana culture
- New government: Roman Republic
- National ideas for Western Sahara, Palmyra, Rhodesia and Jin

Bugfixes:
- Secular countries no longer have the clergy estate
- Fixed the RNW sea provinces not being named properly
- Fixed revolutionary flags
- China is now less OP in the early modern era
- Fixed nomad combat bonuses not applying properly
- Fixed the decision to form Inca
- Forming countries can no longer remove you from the EU
- Several other bugfixes

Update: Feb 14, 2016 @ 5:03am

Version 0.15.2
Old saves are compatible.

New features:
- New tag: Salakanagara
- Disabled wars within EU

Bugfixes:
- Fixed several country appearance events
- Tech groups that aren't supposed to westernise now can't
- Had forgotten to remove a piece of debug code
- Some Arabian history fixes

Update: Feb 11, 2016 @ 5:16am

Version 0.15.1
Old saves are compatible.

New features:
- New idea groups: Order, Freedom and Autocracy
- New rebel type: Fanatic rebels
- New tag: Asir

Bugfixes:
- Fixed the problem with corrupted saves
- Fixed some RNW provinces doubling up
- Increased AI's development cap
- Fixed some countries not getting the early idea groups
- Fixed some countries having the wrong national idea group
- Anglo-Saxons are able to form England again