Europa Universalis IV

Europa Universalis IV

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Update: Oct 13, 2016 @ 1:18am

Version 1.2.1

New features:
- National ideas for Panama, Nicaragua, Bolivia, Venezuela, Pontus, Newfoundland, Wusun, Zunbils, Philippines, pacific countries, Alba and Buyeo
- Fascist dictatorship and military dictatorship now have the Prussian militarization mechanic

Bugfixes:
- Fixed some ideas having nonfunctional effects
- Fixed some dynamic province names
- Fixed the accepted culture effects of dip tech
- Forming Prussia didn't change the government to Prussian monarchy
- Made the country institution interface easier to navigate
- Fixed too large rebel sizes
- Other minor fixes

Update: Oct 11, 2016 @ 5:21am

Version 1.2.0

New features:
- Compatibility with 1.18 patch and Rights of Man
- 20 new institutions in addition to the vanilla ones
- Some new events for Byzantium
- Decisions for Rome to ban or legalize Christianity
- New tags: Bagirmi, Lazica and Wadai
- Decisions to form CSA, Newfoundland and Texas

Bugfixes:
- There should no longer be any terra incognita in modern starts
- Fixed the lowermost ideagroups not being visible at lower resolutions
- Fixed razing sometimes giving negative monarch points
- Several other minor fixes

Update: Jul 13, 2016 @ 1:51am

Version 1.1.1
Old saves are compatible.

New features:
- New tags: Buyeo, Cheng, Dai, Gaetuli and Garamantia
- Country appearing events for Bashkiria and South Ethiopian countries
- Events to make several Spanish, Italian and Slavic cultures appear
- Spanish translation by Devillris
- Separated Old Egyptian and Arab Egyptian cultures

Bugfixes:
- Fixed CTD when uniting the EU
- Fixed most terra incognita in modern starts
- Fixed naval building bonuses
- Fixed the French culture events sometimes having no effect
- Several minor bugfixes

Update: May 11, 2016 @ 7:00am

Version 1.1.0
Most old saves are probably incompatible.

New features:
- Compatibility with 1.17 patch
- Turned the barbarian migration into a decision
- Barbarians now lose their old provinces after a migration
- New tags: Wusun, Newfoundland, Zürich, Tuyuhun, Showa Dawaro, Chach Farghana, Gaya, Tamna, Bjarmia and Samoyed
- Renamed Sogdiana to Samarkand
- New CBs: Roman imperialism and Caliphal subjugation
- New government: Plutocratic republic
- Added a decision for secular countries to spread their culture
- New culture: Quadian
- Events for the French cultures to appear
- Country appearing events for Ryukyu, Bjarmia and Samoyed
- National ideas for Honduras, Guatemala, Qatar, Atropatene, Iceland, Democratic Republic of Congo, Costa Rica, Zimbabwe and Angola

Bugfixes:
- Fixed CTD when forming some nations
- Fixed missing localisation for the modern idea group
- Descriptions for the new tech groups were missing
- Fixed some Indian countries converting to Islam too early
- Fixed the Roman Empire not having any female names
- Country appearing events didn't cover all provinces they were supposed to
- Prevented Native Americans from reforming too early
- Some idea groups didn't display correctly
- Other minor fixes

Update: Apr 10, 2016 @ 7:05am

Version 1.0.2
Saves from previous 1.0 versions are compatible.

New features:
- Country appearing events for the new African countries
- Added descriptions for all religions
- New lake provinces in Africa
- Norse countries now have the ability to raid
- National ideas for Norse, Sarawak and Belize
- New tag: Iazyges
- Beautified Venice by jobro_06

Bugfixes:
- Fixed CTD with make core feature in macrobuilder
- Fixed province discoveries
- Fixed some idea groups missing
- Fixed the strait between Scotland and Ireland
- Fixed the early diplomatic ideas
- Several minor fixes

Update: Apr 7, 2016 @ 12:46am

Version 1.0.1
Saves from 1.0.0 are compatible.

Bugfixes:
- Fixed CTD when selecting certain provinces
- Fixed CTD when starting a new game in 1492
- Fixed some problems with religious rebels
- Fixed some missions targeting wrong provinces
- Fixed religion list in nation designer

Update: Apr 6, 2016 @ 11:17am

Version 1.0.0
Old saves are not compatible.

New features:
- Compatibility with 1.16 patch and Mare Nostrum
- Removed tags: Odoacer, Mongol Empire, York, Ceuta, Paramara, Vengi, Almohads, Almoravids, Buyids and Tulunids
- Removed duplicate tags for Algeria, Maldives, Chu and Min
- New tags: Antes, Nekor, Sanhaja, Rhodesia and Sarawak
- New provinces: Donegal, Vlore, Durres, Rif, Kakongo and Cook Islands
- Colonial cultures for Australia and the Americas
- Tswana culture
- New government: Roman Republic
- National ideas for Western Sahara, Palmyra, Rhodesia and Jin

Bugfixes:
- Secular countries no longer have the clergy estate
- Fixed the RNW sea provinces not being named properly
- Fixed revolutionary flags
- China is now less OP in the early modern era
- Fixed nomad combat bonuses not applying properly
- Fixed the decision to form Inca
- Forming countries can no longer remove you from the EU
- Several other bugfixes

Update: Feb 14, 2016 @ 5:03am

Version 0.15.2
Old saves are compatible.

New features:
- New tag: Salakanagara
- Disabled wars within EU

Bugfixes:
- Fixed several country appearance events
- Tech groups that aren't supposed to westernise now can't
- Had forgotten to remove a piece of debug code
- Some Arabian history fixes

Update: Feb 11, 2016 @ 5:16am

Version 0.15.1
Old saves are compatible.

New features:
- New idea groups: Order, Freedom and Autocracy
- New rebel type: Fanatic rebels
- New tag: Asir

Bugfixes:
- Fixed the problem with corrupted saves
- Fixed some RNW provinces doubling up
- Increased AI's development cap
- Fixed some countries not getting the early idea groups
- Fixed some countries having the wrong national idea group
- Anglo-Saxons are able to form England again

Update: Jan 27, 2016 @ 11:22am

Version 0.15.0
Old saves should be compatible.

New features:
- Compatibility with 1.15 patch
- Decisions for space programs
- Nationalism events for many Slavic cultures
- National ideas for Yuan, Song, Tang, Xiongnu, Slovakia, Sui, Han, Khitans, Wei, Shu, Wu, Uighurs, Goguryeo, Baekje, Silla, Balhae, Xianbei, Rouran, Göktürks, East Germany, Yamato, Emishi, Ainu, Kushans, Satavahana, Myinsaing, Aksum, Caucasian Albania, Kush, Miao, Crader States, Latin Empire, Huns, Western Satraps, Gupta, Islamic State, Czechoslovakia, Kangju, Hephthalites, Saudi Arabia, Vandals, Lombardy, Cherusci, Goths, Judea, Hermunduri, Alemanni, Lavo, Belarus, Macedonia, Moldova, Slovenia, Thaton, Sarmatians, Marcomanni, Suebi, Avars, Alans, Quadi, Gepids, Rugii, Angles, Anglo-Saxons, Britons, Harsha, Srivijaya, Picts, Vakataka, Kazakhstan, Hawaii, Tajikistan and Kyrgyzstan

- Bugfixes:
- Development reducing events will now only fire if Common Sense DLC is enabled
- Anglo-Saxons are able to form England again
- Fixed being able to infinitely cycle between Mercia and Lindsey
- Fixed East Indian colonial missions targeting wrong provinces
- Fixed the spawning provinces of Nubia
- Several other bugfixes