Europa Universalis IV

Europa Universalis IV

Extended Timeline
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Opdatering: 11. dec. 2015 kl. 4:15

Version 0.14.3
Old saves are compatible.

Bugfixes:
- Fixed idea localisation
- Fixed heightmap around Qeshm and Djerba
- Minor history fixes

Opdatering: 8. dec. 2015 kl. 3:15

Version 0.14.2
Old saves should be compatible.

New features:
- National ideas for Yugoslavia by Gojira
- New tag: Konkan

Bugfixes:
- Fixed some estate interactions not working
- Fixed the Roman and political factions not working
- Fixed a bunch of country capitals
- Made the plague and famine events less likely to fire
- New buildings are now correctly displayed in the provice view

Opdatering: 3. dec. 2015 kl. 1:31

Version 0.14.1
Old saves should be compatible.

New features:
- Compatibility with patch 1.14 and The Cossacks
- 18 new buildings
- Events that decrease development in too high developed provinces
- New tech groups: Early Indian, Early Chinese, Western Nomadic and Eastern Nomadic
- New tags: 'Ad, Dervish and Sijilmasa
- New religion: Irreligious
- New disaster: Decadence
- New CBs: Spread communism, spread fascism and spread democracy
- Decisions to adopt and abolish state atheism
- Country forming decision for Finland
- New bookmarks: The fall of the USSR and Rise of the Sassanids
- Newly appearing countries now get truces with all neighboring countries

Bugfixes:
- Fixed the emblems of custom country flags
- Fixed Vasconia having no tech group
- It's now possible for republics to get rid of Empire Destabilized modifiers
- Fixed European union monarchies government name
- Fixed EU members switching to dutch republic or merchant republic
- No longer switches away from fascist and communist dictatorships after ruler death
- Now possible for the Norse to colonize Greenland
- Plenty of other fixes

Opdatering: 31. aug. 2015 kl. 2:11

Version 0.13.6
Saves from 0.13.X should be compatible.

Bugfixes:
- Fixed the HRE dismantling on its own
- Made it a bit easier for the player to see how the EU functions
- Some fixes to Roman province names in France
- Several other fixes

Opdatering: 30. aug. 2015 kl. 0:33

Version 0.13.5
Saves from 0.13.X should be fully compatible.

New features:
- EU mechanic by Adtriarior
- Some new events for Muslims by zdennis96

Bugfixes:
- Fixed nobody getting AE
- Fixed AI deleting all forts
- Few other minor fixes

Opdatering: 27. aug. 2015 kl. 8:06

Version 0.13.4
Saves from 0.13.X should be fully compatible.

New features:
- Compatibility with patch 1.13
- New cultures: Parthian, Sogdian and Tocharian
- Added the Cliques of the Chinese Warlord Period
- Added rebels during the Chinese Civil War
- Muslim flavor pack by zdennis96 including new disasters, national ideas and dozens of new events

Bugfixes:
- A formed Roman Empire no longer gets most of the bad events and decisions of the original Rome
- Colonial nations now pick the early religious ideas
- Several other bugfixes

Opdatering: 21. juli 2015 kl. 0:06

Version 0.13.3
Saves from 0.13.X should be fully compatible.

New features:
- Updated the development levels for all provinces for all start dates
- New religion: Muism
- Canals are now built automatically if the game is started after the date they were built
- Events for Zoroastrianism and Manichaeism by zdennis96
- Decision to convert to Manichaeism
- Dynamic province names for Czechs and Slovaks by Thomasan
- National ideas for Sagaing and Sa Huynh

Bugfixes:
- Fixed some countries not starting with the early ideas at some later dates
- Several fixes to regions, trade zones and trade company regions
- Fixed the decisions to form Germany and Prussia
- Countries in the Middle Eastern technology group now start with more provinces discovered
- Several other fixes

Opdatering: 18. juni 2015 kl. 9:19

Version 0.13.2
Saves from 0.13.X are fully compatible.

New features:
- New religion: Bon
- Events for the birth and spread of Vajrayana

Bugfixes:
- Fixed Roman government reform decision
- Starting tech levels were too high
- Fixed the localisation of Carinthia and Rashidun
- Fixed some ruler titles
- Fixed some province terrains
- Terrains now give the proper development modifiers
- Several fixes to the positions

Opdatering: 12. juni 2015 kl. 8:21

Version 0.13.1
Saves from 0.13.0 are fully compatible.

New features:
- New units: Percussion Cap Musket, Bolt Action Rifle and Lever Action Rifle
- Event for the spread of Buddhism to Korea

Bugfixes:
- Fixed CTD with the Plantations building
- Rome was able to form Italy
- Parthia was able to form Persia
- The 2AD start date wasn't working
- Fixed Jamaica
- Fixed tech localisation
- Some provinces didn't belong to any trade node
- Adjusted some strait positions
- Fixed post-WW2 Germany
- Protestantism didn't have the church aspect mechanics

Opdatering: 11. juni 2015 kl. 2:45

Version 0.13.0
Old saves are not compatible.

New features:
- Compatibility with patch 1.12 and Common Sense
- Earliest start date pushed back to 2AD
- It's now possible to get up to 14 idea groups unlocked
- Redone early idea groups: There are now six of them, four of which can be picked
- Enhanced nation designer with new colors, flag patters and symbols
- New tags: Antaisaka, Bara, Betsimisaraka, Boina, California, Cappadocia, Catuvellauni, Cherusci, Corieltauvi, Cornovii, Indo-Greeks, Judea, Lusatia, Mauretania, Menabe, Merina, Odrysia, Sakalava, Salerno and Sorbia
- New government: Margraviate
- New cultures: Iberian, Belgae, Helvetian, Noric, Etruscan, Langobardi, Burgundione, Frankish, Wendish and Arpitan
- New units: Land Warrior, Armata T-14 and M1A3 Abrams
- Country forming decisions for Belarus, Czechoslovakia, Madagascar, California, Cuba, Dominican Republic, Bolivia and Uruguay
- The HRE can now be formed, if starting before it was formed historically