Arma 3
Reaper Crew - Assets Pack (Dev)
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Opdatering: 21. maj 2023 kl. 14:30

Added server rack

Opdatering: 29. apr. 2023 kl. 7:26

Version 5.2

Added
+ N/A

Changed
* Hotfix for Disarm module

Removed
- N/A

Opdatering: 25. mar. 2023 kl. 15:24

Version 5.1

Added
+ CLOTHING: Basic Ranger Green clothing to reaperCrew_Clothing
+ WEAPONS: Added reaperCrew_Weapons containing HK33 and L85A3
+ SIMPLE OBJECTS: Added the following editor structures; Bunker Template 1, 25x4m Wall and 4x4m Wall
+ COUNTER BATTERY: Added Sentinel Radar unit.

Changed
* N/A

Removed
- CLOTHING: Removed branded medic/MTP uniform
- CLOTHING: Removed ROK, Phillipines, AUSCAM and Thanatos Security Retextures

Opdatering: 28. jan. 2023 kl. 15:47

Version 5.0.4

Added
+ SIMPLE OBJECTS: Added generic 50mx25mx2m concrete blocks for use with deformer

Changed
* PLAYER MANAGEMENT: Bugfix for Disarm module not showing the dialog box

Removed
-

Opdatering: 8. jan. 2023 kl. 10:46

Version 5.0.3

Added
+ COMMON: Added RemoteLog function to push client logging data to server

Changed
* LOGISTICS: Hotfix for section crates not having contents

Removed
-

Opdatering: 10. dec. 2022 kl. 4:47

Opdatering: 18. nov. 2022 kl. 12:26

Opdatering: 7. nov. 2022 kl. 11:23

Version 5.0.1

Added
+

Changed
* Hotfix for small arms crates not spawning

Removed
-

Opdatering: 2. okt. 2022 kl. 3:05

Version 5.0

Added
+ PLAYER MANAGEMENT: Add Zeus module to fix stamina bug
+ LOGISTICS: Added new system for IDF ammunition crates. (Breaking change)
+ REINFORCEMENTS: Added new modules for marine-based reinforcements

Changed
* PLAYER MANAGEMENT: Updated loadout save module to delete placed logic
* LOGISTICS: Modified Small Arms and Indirect Fires crates to use EventHandler init calls
* PLAYER MANAGEMENT: Added confirmation box to disarm module to prevent accidental usage
* PLAYER MANAGEMENT: Updated Insignia assignment function to use group-specific insignia

Removed
- LOGISTICS: Removed specific IDF crates

Opdatering: 1. okt. 2022 kl. 6:42

Version 4.6

Added
+ PLAYER MANAGEMENT: Add Zeus module to fix stamina bug
+ LOGISTICS: Added new system for IDF ammunition crates.
+ REINFORCEMENTS: Added new modules for marine-based reinforcements

Changed
* PLAYER MANAGEMENT: Updated loadout save module to delete placed logic
* LOGISTICS: Modified Small Arms and Indirect Fires crates to use EventHandler init calls
* PLAYER MANAGEMENT: Added confirmation box to disarm module to prevent accidental usage

Removed
- LOGISTICS: Removed specific IDF crates