Crusader Kings II

Crusader Kings II

HIP - Comprehensive Annals of Five Dynasties
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Update: Sep 1, 2020 @ 2:36pm

Update: Sep 1, 2020 @ 2:26pm

- Fixed crash with Bon religion.
- Added a Chinese Unification CB for characters with Chinese culture group or Chinese Emperors which allows to conquer a neighbouring duchy in China region.
- Added Zhen dynasty name (振) for new dynasties. AI Balhae characters have a higher chance of picking this name.

Update: Aug 10, 2020 @ 11:09am

- Fixed an issue with Adopting Chinese Imperialism where all former vassals would be released.

Update: Aug 4, 2020 @ 7:11am

- Fixed crash when loading the mod without Lindbrooks Texture Map, but it is recommended to play with it for nice visuals.
- Added Gyeongju Gim, Seok and Bak clans to the game, along with the rulers of of Silla. Currently unplayable, but viewable in title history. Together more than 500 characters.

Update: Jul 20, 2020 @ 11:13am

1.0.2

  • Split Longyou (隴右) duchy from Jingyuan (涇原).
  • Spread out Bon holy sites to Lhasa, Tsongkha and Garze.
  • Imperial and Royal Princes now have correctly localised titles.
  • The famous Yang family corrected and added into the game.
  • Added Xunyang Tao (潯陽陶) clan with Jin-era Tao Kan (陶侃) as ancestor and Tao Xiang (陶祥) prefect of Jiangzhou (江州刺史) as playable character in 877.
  • Taoist character are limited to Agnatic succession only.
  • Chinese Imperial governmenta are limited to primogeniture.
  • Factions for Chinese Empires will not form with claimants of different dynasties than the ruling one and will only do so when Imperial Decay rises above 50.
  • Chinese Imperial coronations will no longer require a presence of a priest.
  • Decision to form Chosen of Ashoka Holy Order is only visible to characters in India.
  • Tiger Hunt allowed also in China.
  • Diwali Festival limited to Indian Buddhists.
  • Corrected the flag of Southern Liang (南涼).
  • Only de jure Jiedushi titles are creatable.
  • Added a setup event which removes inherited claims from Jiedushi at the game start. (those posts are appointments, not inheritable titles)
  • On usurpation of Imperial title all counties owned by former Emperor will be transfered to the new one.

Update: Jul 11, 2020 @ 9:02am

1.0.1

  • Compatibility with Frosty3
  • Corrected Trade Routes
  • Corrected province onwerships and additions of prefects during Later Zhou-Southern Tang war
  • Other title and character history corrections
  • Fix to BCE characters resurrecting on save reload
  • Submission CB changed to subjugate Imperial title only if the capital is occupied by the attacker OR Emperor is a prisoner of the attacker. In case neither is true the CB will transfer occupied vassals to the attacker.
  • Fixed cases when there were multiple new custom empires created at once
  • Added a workaround around the bug that changed back the CoA on reload
  • Added Shangdang Miao (上黨苗) clan along with 8th century chancellor Miao Jinqing (苗晉卿) and his playable descendant Miao Shen (苗紳) a prefect of Jiangzhou (江州刺史) in 867.
  • Added missing brother of Zhao Kuangyin and some of their children and grandchildren

Update: Jul 11, 2020 @ 8:57am

Update: Jul 7, 2020 @ 5:49am

Fixed descriptor.mod file, the mod should now start properly.

Update: Jul 7, 2020 @ 5:31am

Update: Jul 7, 2020 @ 5:15am