Soldat
[CTF] Blood for the Blood God
Εμφάνιση 1-10 από 12 καταχωρίσεις
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Ενημέρωση: 17 Μαρ 2021 στις 22:19

Fixed file name error

Ενημέρωση: 17 Μαρ 2021 στις 21:50

Official release of v1.0!

* Textures are much higher resolution (thanks Haste)

* Improved ice slides on the bottom route

* Various visual fixes and improvements

Ενημέρωση: 16 Νοε 2020 στις 2:46

Fix for black lines surrounding cave area polys found. That was fast.

Ενημέρωση: 14 Νοε 2020 στις 2:09

Removed blocking beam in low-mid, added incentive to use the top route with opposite-team-only base entrances, added instructive visuals, minor visual fixes, minor bug fixes, etc.

Discovered cause of black lines surrounding most polys in the background scenery of the bottom route, updated workshop description to recommend disabling "render smooth polygons" until a fix is found.

Ενημέρωση: 2 Νοε 2020 στις 7:13

More visual refinements, bug fixes, added colliders to bottom route as last chance opportunities to nadeboost away from the spikes.

Ενημέρωση: 1 Νοε 2020 στις 5:59

Made some map elements more easily readable.

Ενημέρωση: 30 Οκτ 2020 στις 20:38

Visual update package (thx Crasher for his waterfall gif from ctf_jungle - used only in the HNS version to prevent visibility issues in CTF), bug fixes, minor tweaks.

Ενημέρωση: 26 Οκτ 2020 στις 15:14

Major revision: middle of map greatly opened up. Entrance to bases from low route are now icy polys. Many other smaller tweaks.

Ενημέρωση: 9 Ιουλ 2020 στις 6:38

Fix for missing scenery, multiple visual and poly improvements. Nades with colliders added to roof of top route.

Map is now playable for players who have disabled background scenery rendering.

Ενημέρωση: 27 Ιουν 2020 στις 12:59

Modified front base defensements (top poly fix, added collider to open side of nook)