Cities: Skylines

Cities: Skylines

Intersection Marking Tool 1.14.7
Showing 31-40 of 124 entries
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Update: Aug 28, 2022 @ 1:50am

Version 1.10.1.1

- Added game version checking

Update: Jul 9, 2022 @ 9:52am

Version 1.10.1

[UPDATED] Auto applying marking is enable only when there is only one posible option to paste marking.
[NEW] Added option "Only direct order" and "Direct and invert order" to auto applying marking.
[FIXED] Fixed fillers calculation and illumination.
[UPDATED] "Default color" button on color selector set default color of style instead of default color of mod.

Update: Jul 3, 2022 @ 10:29am

Hotfix 1.10.0.3

- fixed pavement line illumination
- reverted 3d filler calculation

Update: Jul 3, 2022 @ 12:02am

Hotfix 1.10.0.2

- Updated release note

Update: Jul 2, 2022 @ 11:39pm

Hotfix 1.10.0.1

- Fixed 3D fillers illumination issue

Update: Jul 2, 2022 @ 11:04am

Version 1.10

[NEW] Added Prop and Tree line styles. They allow place any prop or tree on lines. Those props are not counted in game prop and tree limits.
[NEW] Added Decorative network line style. It allows place any decorative network like fence on lines. Those networks are not counted in game node and segment limits.
[NEW] Added the ability to use markings on train tracks, metro tracks and pedestrian paths.
[NEW] Added auto applying marking when it is pasted from buffer or preset if target intersection matches source intersection. Can be disabled in mod settings.
[NEW] Added ability to turn off sidewalk clipping.
[NEW] Sidewalk clipping is avalible for segments.
[UPDATED] 3D filler mesh extends below the road surface to prevent gap on slope nodes.
[UPDATED] Added the ability to rotate Shark Teeth.
[FIXED] Fixed hole in overley while selection such a big nodes.
[FIXED] Fixed shadow on pavement line.
[UPDATED] Added number format (m, %, °) to all properties.
[FIXED] Fixed missed filler's points on intersection between normal lines.

Update: Jun 4, 2022 @ 12:21am

Hotfix 1.9.0.1

Update: Jun 2, 2022 @ 12:48pm

Version 1.9

- Added the ability to save points offset values for each roads.
- Added gap option to zebra and double zebra crosswalk styles. It allows to set different space each N dashes.
- Added intersection points to lines from one splited point with different alignment.
- Added settings of sorting templates, presets and applying list.
- Added template grouping by fit (Perfect/Close/Possible/Poor).
- Added illumination to marking while editing at night.
- Added illumination to cursor like default game tool.
- Added option for placing markings under level crossings. Can be disabled in mod settings.
- Added third (middle) point to taxiways/runways.
- Fixed error while saving template as asset.
- Fixed crosswalks calculation error.

Update: Feb 12, 2022 @ 11:44pm

Fix 1.8.2.3

- Redesigned harmony is removed from allowed dependencies list

Update: Nov 2, 2021 @ 1:23am

Fix 1.8.2.2