RimWorld
Tribal Fungi Core
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Actualizare: 31 mart. 2024 @ 16:27

[Auto-generated text]: Update on 4/1/2024 1:27:06 AM.

Actualizare: 31 mart. 2024 @ 15:33

[Auto-generated text]: Update on 4/1/2024 12:33:46 AM.

Actualizare: 30 mart. 2024 @ 13:00

[Auto-generated text]: Update on 3/30/2024 9:00:41 PM.

Actualizare: 30 mart. 2024 @ 12:12

Updated!

New ability for all fungi. It's not a xenotype ability. Every fungi has it. They can spew spores every 5 days. The spores will infect the target, releasing toxic gas and a rot stench that lingers in the area for a moment.

The biotech child/baby mechanics have been added to the fungi. The growth stages are adjusted to be between age 0 and 4. Age 4 is adulthood.

There's a new animal, the Wormqueen. They lay eggs. Unfertilized eggs will hatch into random worm creatures. They are essentially mutated worms, so they also spread the wormine infection. Fertilized eggs will hatch into Wormqueens.

A new "drug," Timeberry extract, will cause a random weird effect on a normal pawn, ranging from becoming a baby and some other things. A shroom animal, however, will regrow every missing body part and won't experience the weird effects.

Adjusted the animals, improved some descriptions, and fixed the item costs for the time mushrooms. Leatherdefs changed from humans to the right type for worm and mushroom animals.

I've done much more modding than playing. If you encounter bugs, please report them.

In the near future, I want to enhance the three tribes and deepen the differences more. Infested and Spore tribes are next. Probably Spore tribe first so I can also enhance the Fungi lite a bit.

Actualizare: 29 mart. 2024 @ 3:56

Bug fixes. All tribes are now natural enemies.

Actualizare: 27 mart. 2024 @ 18:02

[Auto-generated text]: Update on 3/28/2024 2:02:23 AM.

Actualizare: 27 mart. 2024 @ 14:41

[Auto-generated text]: Update on 3/27/2024 10:41:32 PM.

Actualizare: 24 mart. 2024 @ 15:20

There could be bugs, please give me the logs if you want to report them to me.

I added a new scenario: A giant swarm of worms attacks.

I changed the timeshrooms to drugs , i thought it was a bit weird how they worked before. They dont are "real" drugs. Just the method of using them changed.

I made nearly all backstories and descriptions a bit more in depth.

I changed the transforming turrets to only accept human corpses instead of living ones. the game will crash if a human attempts to load it. Until i have a solution , they can only be loaded with corpses.

The Growable humans spawn as babies after harvesting the plant.

An Error occurs when you start a new game after generating , because it couldnt get the age of Fungi. This is harmless. I have to look for a solution. I think its because their age is so low and i have a weird distribution.

Actualizare: 23 sept. 2020 @ 16:01

[Auto-generated text]: Update on 9/24/2020 1:00:58 AM.

Actualizare: 30 aug. 2020 @ 9:58

[Auto-generated text]: Update on 8/30/2020 6:58:07 PM.