Tabletop Simulator

Tabletop Simulator

Dark Matter Campaign [Arkham Horror LCG]
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Update: Aug 9, 2021 @ 11:38pm

Update: Aug 9, 2021 @ 10:57pm

Final Release

(expecting a few patches but no more major changes - all typos remaining are permanent)



*
Change Log

Added FAQ, Achievement List and Ultimatums

Added Campaign log


Campaign Guide Page 2 - fixed typo "allows", added disclaimer for owning Carcosa


Grim Future - Updated ability
Future Evils - Reworded

The Tatterdemalion
Intro (Page 4) - fixed typo "wonderering"
Agenda 2 (UPL Demhe) - Reworded for clarity
Agenda 3b - Sends you to the wrong resolution
Act 3 - Reword objective for more comprehensibility
All-Seeing Eye - Missing period
Infirmary - Removed "Then" from scanning
JV-7 'Hyades' - Increased difficulty and added "shuffle the scanning deck"
LR-02 'Hali' - Added "shuffle the scanning deck"
Hallucinatory Holograms - Removed AI trait for clarity
Cybervirus - Removed AI for clarity
Resolution (Page 5) - Changed Cybervirus resolution wording.
Virtual Access Key - Missing "s"
Into the archives - curiously -> curious, "after you died" -> "after your death"
Who am I - "but that you instinctively"
Heir to carcosa - reworded slightly

Electric Nightmare
Intro (Page 6) - fixed typo "become"
Setup (Page 7) - fixed typo "location(s)", altered Swarming rules
Resolution (Page 8) - fixed typo "and that and they"

Remember Me - Changed ability to only search discard pile.
Agenda 2b - Removed mental trauma.

Act 2b - reworded

Shadow of Thoughts - Missing period
School Grounds - Missing period, reworded ability
Library - Balanced shroud ability, reworded
Gymnasium - reworded
Maja - "activate" to "trigger" - removed Group limit

avatar story assets - place -> add

Duplication - added "choose and"
Surprise - Added reminder text
Desync - changed ability
Come closer - typo (Test -> test)
The Boogeyman - created special image (peeks above frame)
Agenda 1b - 'if it is act X"
Digital corrosion - typo "turn"

Interlude

Search for Fragment (Page 10) - typo "a(n) Earth"

Lost Quantum

Hound of Tindalos - Reworded ability to make slightly more sense somehow, added liminal trait - created special image (peeks above frame)
Crystal Peak - "Max"
Main Facility - "Max"
Omni-Transmitters - "Max"

Erwin Simmons - Updated ability
Erwin Simmons (fading) - Reworded ability
Incomprehensible - Revelation instead of Forced
Shrod Generator - Reworded

Act 2a Zeno - added optional advance
Act 1b - treacheries -> cards - increased face-down cards for destabilization
Act 2b (both) - removed 'Proceed to"
Agenda Observer Effect - Reworded
Agenda Quantum Tunneling - Reworded

In the Shadow of Earth

Scenario Reference - reworded elder thing
Act 2 - Added chance that crew is not an imitation
Act 3 - Moved resolution to R3
Ship Mainframe - Added hint
agenda 2b - reworded
Hopeless - Updated ability to be scarier
Resolution (page 14) - Added chance that crew is not an imitation
Resolution (page 15) - Typo (two periods)
All locations - Added Nostalgia II trait to back side, altered some victory.
All evidence - Changed to victory 0 and simplified effecy
COntamination - remove surge
Captain Burr - reworded
agenda 1 - changed flavor text
agenda3 - reworded story text back
airlocks - flavor text

Strange Moons

Intro (page 16) - Typos "the the the the"
scenario reference - modified abilities
act 1 - spacing
Page 17 - Added rules for replacing locations
Act 2a - Typo "brains cylinders"
The Greys (Mi-Go Scientist) - Reworded ability to be clearer
Scanning locations - Added connection symbols
Communicator - reworded
Dream Diagnostics - reworded
Memory Scanner - reworded
Close Encounters - "from the chaos bag"
Lost in translation - "from the chaos bag"
Alien Aid - reworded

Interlude II

Page 19 - Use roman numerals

The Machine In Yellow

Removed Echoes from the Past weakness (campaign guide interlude page 19 also)
Act 1 back (Strange) - moved ability to act 2
Act 2 - Front, moved ability. In TTS, new card back (put the stranger in the victory display)
agenda 3a - removed "on", italicized parenthesis
Agenda 3b - Added limit to secret
Agenda 2b - Typo (Aldebaran) - spacing
Agenda 1b - removed (signature if possible)
One of the hidden cards not working in TTS
Page 21 - Use roman numerals
Perspective Switch - Changed art
Fathomless Regrets - reworded
Delusional Madness - reworded
Scenario reference - amount -> number
your other self - created special image

Fragment of Carcosa



Agenda 1a - italicized parenthical
Act 1ab - Made objective clearer.
Act 2a - Typo "location(s)", moved adding clues to the campaign guide
Act 2b - reworded to follow template
Act 3a - Typo "location(s)", moved adding clues to the campaign guide
Impassable Ravine - Bugfix location connection icons are wrong, changed to (Max), changed VP
Bottomless Pit - Removed watermark
grand ballroom - added flavor text
Chosen by Him - added "that can leave play"
Stalagmite Forest - Changed to (Max), changed ability to be clearer, removed VP
Cyclopean Caverns - Changed to (Max), removed VP
Ice Cavity - Changed to (Max), removed VP
Setup (Page 22) - moved adding clues to the campaign guide
Resolution (Page 23) - Typo "investigator(s)", roman numerals
Bottle of Whispers - Updated Ability
Hastru's Domain - "amount" -> "number"
for you alone - reworded
Scene Shifting - updated ability
Cave Collapse - updated

Starfall

Starfall - changed scenario reference card
Yuggoth -text spacing and ability changed
Mi-Go Sentinel - updated ability
Repairing the Threshold - spacing
Project Origami - missing :
Yithian Guard - rebalanced
Domaag T'eel - rebalanced
Shambler from the Stars - rebalanced
Martian Crab - rebalanc
Act 1 - Removed "then"
Setup (Page 24) - Typo "(fully) stabilized" "know of"
Ritual of the Sun - Changed hint, changed clue counts
Agenda 2a - Changed doom count
Agenda 3a - Changed doom count and typo
Dark Matter - Added more story text
Tassilda's Awakening - Updated ability to make the hidden path more interesting, updated story text in the back
Tassilda - Increased health, updated ability to horror
Resolution (Page 26) - Typo "investigator(s)", added victory points for The End 3
Dark Forest - Reworded ability
Stasis Cube - One success
The Tatterdemalion - Added "starship" trait to back
The Cassilda - Added a once per round limit, added "starship" trait to back
Without a Trace - Need to clear the Derelict Ship before you can gain the Cassilda
Domaag Teel - Changed fight value
Mi-go Sentinel - Changed fight value
Alienation - Changed ability
Exoroid - Changed ability
The Stars were Right - Updated ability
Moonbase Laboratory - Victory dot.
K-11 - Removed "then", changed revelation ability to be more consistent
Universal Archives - Removed "then" and reworded ability
Pallid Mask - Removed "then", changed revelation ability to be more consistent
Space Pirates - Moved the Parley

Credits (Page 28) - Typo "adaption"

More Campaign log changes

Page 11 - added "other" to setup for scanning deck
Page 13 - added "other" to setup for scanning deck
Page 16 - added "other" to setup for scanning deck
Page 24 - added "other" to setup for scanning deck

Page 5 - missing "the" in "reminiscence treachery in the victory display"
Page 8 - missing "the" in "reminiscence treachery in the victory display"
Page 21 - missing "the" in "reminiscence treachery in the victory display"
Page 10 - "Heir to Carcosa" Camillia -> Camilla
Page 11 - removed parenthical
page 15 resolution - fixed spacing issue

Update: Apr 20, 2021 @ 1:19pm

1.2.1 "Pre-final" Release Change Log

Lost Quantum:

Paradoxical Threat - Fixed infinite loop by changing ability
Erwin Simmons - Updated ability

Resolution - Increased penalty for failure to 4 Impending Doom


Fragment of Carcosa:

Cave Collapse - Changed ability
Tattered Curtains - Changed ability
Sophistic Spires - Simplified ability
Hastur 's Domain - Changed ability
Yellow Mists - Increased health
Palace Gates - Simplified ability

Setup - Removed Spawn of Hali from the encounter deck

Starfall:

Palid Mask - Fixed typo. It's "Pallid"

Setup - Added parenthesis to clear up setup confusion

Update: Apr 5, 2021 @ 7:15pm

Update: Apr 1, 2021 @ 9:28pm

Another hotfix (Machine in Yellow)

Update: Mar 30, 2021 @ 7:39am

Hotfix for Fragment of Carcosa

Update: Mar 29, 2021 @ 9:00pm

Changed update name to Shadows of Carcosa (it was a typo)

Update: Mar 29, 2021 @ 8:42pm

Changelog 1.2: Shadows of Fragment Release!

- Reworked scenario 3b and scenario 5 - now includes new deduction mechanic and logic puzzle

- Reworked "Memories" and the "Hidden Path", with a major rebalance of scenario 4.

- Rebalanced difficulty throughout the campaign

- Fixed more typos

- Added hidden cards scripting



Update: Oct 22, 2020 @ 10:57am

Changelog 1.1:

Encounter Sets:
Reminiscences - Reformatted
Cold Vacuum - Added non-story

The Tatterdemalion:
Scenario 1 Agenda 1 - Rephrased
Agenda 2b - Victory period.
Cabin Pressures - Added period
Artificial Gravity Malfunction - Rephrased for easier comprehension
Decompression - Simplified ability.
Cabin Pressures - Added period
Cybervirus - Changed effect to become hidden enemy.
EVA Suit - Fixed "Forced" -> "Revelation"
Radiation Tablets - Updated effect.
Infirmary - Reformatted
Mess Hall - Missing period
Escape Pod Bay - Period. misplaced
Final Destination - Victory period. Missingspace.
Into the Archives - Victory period.
K2-PS187 Cybernetic brains - Victory period.
LR-02 'Hali' - Victory period.
Strange is the Night - Victory period.
What Type of Ship is This? - ^
Who am I? - ^
JV-7 'Hyades' - top-most -> topmost

Electric Nightmare:
Agenda 1a /2a - Added location connection reminder.
Maja - Added "non-hidden non-treachery"
All Avatars - Victory Period, simplified abilities
Desync - Updated effect to be less harsh and draw-heavy investigators
Entrance Hall - Clearer ability.
Classroom K2 - Victory Perdio.
Remember Me - Simplified effect

Lost Quantum:
Quantum Tunneling 1b - Fixed missing space
Observer Effect 1b - Added specification for "empty"
Act 1 - Fixed back
Act 2, Destabilization - Reworded Front
Main Facility - Changed ability to add resource token instead of peeking
Crystal Peak - Victory Period
Q-Crystal Mines - Victory Period.
Hound of Tindalos - Victory Period


In the Shadow of Earth:
Act2b - Fixed clue count (6per -> 8per)
Contamination - Added cannot be cancelled, and now discards asset.
All allies - Nerfed
The Entity - Buffed
Locations - Changed Abilities
Mimic - Changed Ability
Perfect Imitation - Added treachery to increase difficulty.

Strange Moons:
Strange Moons agenda4 - Fixed agenda3 -> agenda4
Agenda 2b - space
Agenda 3 and Haita - Merged into a single card
All scanning cards - Victory period.

Machine in Yellow:
One-way connection marker - Fixed

Fragment of Carcosa:
Act 3 - Resolution finally fixed (R1 -> R3)
Agenda 2 - Changed front ability
Fragment of Carcosa Scenario Reference Card - (High Tower -> Grand Ballroom)
Song of Your Soul - Added discard option to reduce difficulty
All locations - Updated
Echoes of Tassilda - Updated ability
Madness of Carcosa - Updated ability


Campaign Guide:
- Page 05
- Page 07
- Page 17
- Page 20
- Page 22 (Surface of Carcosa -> Surface of Fragment)
- Page 28

Update: Sep 29, 2020 @ 12:54pm

Changelog

Mod: - Added automatic clue spawning and campaign log

Campaign Guide - Added images

Feaster from Afar - Updated ability to place at the bottom of the scanning deck
Desync - Updated ability to be more forgiving
Glitch in the System - Updated ability to add doom instead of attacking



Scenario3b - Updated all Agendas, all story assets
Contamination - Added (unique if possible)
Airlocks - Added ability to add story assets to victory display
Ship Mainframe - Updated ability into a parley test instead, updated back so you must enter by spending clues


Scenario 4 Agenda 1 - Added hint
Daemon of Nis - Reduced difficulty
Spirit of Than - Reduced difficulty
Delusional Madness - Changed ability to be simpler


Scenario 5 Act 3 - Added hint
Echoes of Tassilda - Removed cannot be canceled, added add to victory display

Starfall - Reduced difficulty of cultist token
Moonbase Laboratory - Made ability activate with Starship attached
Tassilda - Removed Victory point for neater card