Arma 3
Real Engine
12개 중 1~10개 표시 중
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업데이트: 2021년 4월 14일 @ 오후 9시 47분

- FIxed grenades / smoke shells deflection per the note from Lex

업데이트: 2020년 10월 27일 @ 오전 12시 45분

- Deleted rename module (will be published separately)
- Added weight fixes for ASP-Kir and M320
- Configured CfgPatches for NATO (Woodland) making units available in ZEUS
- Minor code clean-up

업데이트: 2020년 10월 24일 @ 오후 11시 08분

- Added Real Armor Mod by Olds & Bakerman with some cleanup removing the original CBA requirement. It normalizes the armor properties of every unit making the vehicles damage model more realistic.
- Added a fix to increase GL and artillery flares brightness to the realistic values.
- Added a fix decrease GL grenade and smoke shell bouncing to the realistic values.
- Added the fix that unlocks all the uniform (including all modded) making it available to wear regardless of the side.
- Added a module that hides excessive color versions of the casual items so they are not visible in arsenal.
- Added realistic names and weights for weapons and vehicles with translation including the respective "Field Manual" section.
- Included Vanilla Update 2.0 and Dagger Mod uniforms support in camosystem. DGR has a lot of full ghillies and I promised to do so. Please don't ask for more inclusions, I am working to make the mod listen to userconfig (so each player/server owner can type in used uniforms).
- Fixed Slots-to-Rails handling of MSBS65 MR (was listening to the original vanilla values).
- Decreased inventory sound volume.

업데이트: 2020년 9월 15일 @ 오후 11시 49분

- Camosys substantial performance update, thanks to Ampersand bringing ideas
- Slots-to-Rails fix abandoning MuzzleSlot_MG class usage that was creating a problem with Mk200 suppressor

업데이트: 2020년 8월 10일 @ 오후 8시 43분

- Applied clutter coloration interpolation for all the Vanilla terrains. The most quality gain is for Livonia where it is now MUCH closer match between the satellite image and clutter
- Removed 3rd person view fix. Please subscribe to it separately at: https://steamcommunity.com/sharedfiles/filedetails/?id=2193899168
- Increased the sleep time in Camosystem script .5 -> .7 seconds to improve performance
- Commented (suspended) unused reserve variables in Camosystem to improve performance
- Added an "optic_Hamr_F" class that somewhere mistakenly mentioned in the (possibly original) Arma 3 code causing an error message (with this tweak it does not)

업데이트: 2020년 7월 31일 @ 오전 12시 12분

- Hotfixing Slots-to-Rails (taking down bugs with LIM-85, GM6 and M320)
- Added: now all vanilla grenade launchers initial zeroing is 100m.

업데이트: 2020년 7월 30일 @ 오후 9시 11분

- Fixed a bug with the missing FIA groups names
- Added Slots-to-Rails module (see the updated description)

업데이트: 2020년 7월 26일 @ 오후 8시 41분

- Fixed a bug with 7.62 muzzle that did not work for AK-12 and several other 7.62 rifles. This bug might also cause other errors with weapons config, so big deal - thanks, LuizBarros99 for finding!
- Camosystem got CUP uniforms support out-of-the-box - thanks for KW Driver for help
- Camosystem got classification for winter terrains/uniforms (so now it is efficient to wear a snow camo in Chernarus Winter)
- Minor performance improvement for Camosystem script as in some cases it run every 0.2 seconds instead of the intended 0.5
- Inventory Sounds volume was slightly decreased
- Cosmetic code clean-up

업데이트: 2020년 7월 3일 @ 오후 2시 29분

- Added a tweak to muzzle flash lifetime (decreasing it)
- Tweaked a blood mist color to match vanilla color
- Deleted hit screams as they sounded odd
- Changed PBO names to even more self-descriptive
- Cleaned up the code here and there

업데이트: 2020년 6월 23일 @ 오후 11시 49분

Added: Missiles and rockets fly by whistle sound that applies to all vanilla and mod weapons;
Added: Reconfigured blood mist that matches the other vanilla blood effects;
Fixed: Animations timing now does not affect running/jogging speed (set to vanilla);
Fixed: Sparks effect on metal was decreased to closer match the reality in terms of particles size, amount and light emission (see the updated screenshot);
Fixed: Now using vanilla icons for turret/disconnect UAV actions and a default inventory icon for bags access.
Fixed: Put scopes view fix into a separate pbo.