RimWorld

RimWorld

Inspiration Tweaks
Showing 31-40 of 45 entries
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Update: Aug 10, 2020 @ 10:58am

[Auto-generated text]: Update on 8/10/2020 6:58:54 PM.

Update: Jun 13, 2020 @ 4:34am

[Auto-generated text]: Update on 6/13/2020 12:34:24 PM.

Update: Jun 11, 2020 @ 12:43pm

[Auto-generated text]: Update on 6/11/2020 8:43:39 PM.

Update: Jun 10, 2020 @ 2:31am

[Auto-generated text]: Update on 6/10/2020 10:31:34 AM.

Update: Jun 8, 2020 @ 9:47am

[Auto-generated text]: Update on 6/8/2020 5:47:49 PM.

Update: Jun 8, 2020 @ 7:04am

[Auto-generated text]: Update on 6/8/2020 3:04:20 PM.

Update: Jun 8, 2020 @ 5:49am

[Auto-generated text]: Update on 6/8/2020 1:49:09 PM.

Update: Jun 8, 2020 @ 1:38am

[Auto-generated text]: Update on 6/8/2020 9:37:57 AM.

Update: Jun 7, 2020 @ 5:40am

[Auto-generated text]: Update on 6/7/2020 1:40:07 PM.

Update: Jun 6, 2020 @ 6:56am

[Auto-generated text]: Update on 6/6/2020 2:56:30 PM.
Hopefully fixed a bug where the mod would try to see whether caravan animals were happy or not....
Also added a feature which increases the chance of a pawn being inspired when their average skill level is higher. (Thanks Dametri for the idea :D )