Stellaris

Stellaris

Wild Space [2.8]
Showing 1-10 of 22 entries
< 1  2  3 >
Update: Jan 3, 2021 @ 2:28pm

Update: v.1.8

  • Sensor rework (Nebulae, Wild Space and Wormholes block sensors. Late game techs to counteract this).
  • Tweaks to hyperlane graphics, which should now be more visible in the Core.
  • Changes to Wild Space graphics to increase variety and reduce luminosity.
  • Incorporate Bigger Galaxies
  • Tweaks to galaxy generation

Update: Nov 25, 2020 @ 12:43am

- Minor bug fixes
- Temporarily removed event to fix giga core hyperlanes as this is causing a crash. Still compatible with Gigas, just that hyperlanes will be a bit messy without the event. Easy fix, should get to it over the weekend.

Update: Nov 1, 2020 @ 2:27pm

Update: Aug 4, 2020 @ 10:03am

- Bug fix

Update: Aug 2, 2020 @ 9:17am

- Fully integrated compatibility with Gigastructures galactic core

Update: Aug 1, 2020 @ 10:42am

v.1.7
- Added Mod Menu (on game start)
- Integrated Nicer Nebulae mod & general graphical tweaks
- Black Holes & other "exotic" stars in Core Wild Space
- Wormholes linking core wild space to other patches around the map.

Update: Jun 13, 2020 @ 9:34am

v.1.6
- Improved "Island" and reward systems
- No nebulae names on map
- Tweaks to Galactic core

Update: Jun 12, 2020 @ 1:44pm

Tweaks

Update: Jun 10, 2020 @ 3:05pm

Bugs squashed

Update: Jun 7, 2020 @ 4:13am

- Tweaked crisis overwrites.