Team Fortress 2

Team Fortress 2

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Update: Mar 30, 2021 @ 12:58pm

"The Belated Update!"

this update should have been out in October. my apologies.

- removed the medium ammo packs on mid
- small ammo packs in the side rooms at mid are now medium
- adjusted width of the opening overlooking mid
- clipping improvements
- might be something misc but i'm unsure.

- updated databank support beam thingy model
- moved hatch near spawn slightly
- displacement road adjustments
- now compiling with -smooth 40 for sharper edges
- a few other minor changes across the map

Update: Aug 13, 2020 @ 9:31am

The "Frontline! No More" Update!
- Replaced Frontline assets with bespoke ones made by me!
- Remembered to pack soundscapes.
- That's all folks!

Update: Jun 26, 2020 @ 7:39am

- general improvements & optimizations
- adjusted lighting across the map
- redistributed health
-- new small healthkit in spytech room overlooking mid
-- health in fan room is now a medium
-- health in underpass/sewer is now a small
-- the healthkits in the area overlooking mid have been removed
- health & ammo in underpass/sewer is now in a location more immediately visible to players pushing through that route

Update: May 29, 2020 @ 1:05pm

Fixed the control point being broken (and therefore the map being unplayable)

Update: May 28, 2020 @ 10:24pm