Space Engineers

Space Engineers

WHAM | Whip's Homing Advanced Missile Script
Se afișează 11-20 din 56 intrări
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Actualizare: 18 oct. 2022 @ 22:00

Version 170.4.3
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/f2ed918bafb603d95411a4bc1cbcb94cc6a95bf4
  • Improved error messages for thrusters

Actualizare: 2 oct. 2022 @ 20:18

Version 170.4.2
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/1c1e3fdfa9ca03f566ff331c6f59c6fbd52d1f95
  • Fixed bug in proximity detonation that caused code to crash
  • Added 100m buffer to the remote fire response antenna range to increase chances of reliable transmission
  • Deleted unused code

Actualizare: 18 sept. 2022 @ 18:44

Version 170.4.1
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/3220cf6633c66b565cd3f0d8c575b14861e36074
  • Added 1.5 as default nav accel constant
  • Updated IFF broadcast format
  • Added missile enum to broadcast

Actualizare: 1 iul. 2022 @ 17:23

Version 170.2.5
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/ae1edcfaa7807987276a20fbad6494088d31e8fb
  • Changed default navigation constants from 5,0 to 3,0 for better stability and more consistent control across missile types
  • Code reorganization and compression
  • Updated raycast homing to latest version

Actualizare: 13 iun. 2022 @ 21:26

Version 170.2.1
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/aa165781ceeee7752b7d2e5e89c94b447be78b20
  • Updated raycast homing class

Actualizare: 13 iun. 2022 @ 20:29

Version 170.2.0
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/696e8857bbbe95aba72ff6f9d5c185b3c52982fa
  • Improved handling of missile side thrust. Side thrust will no longer cause wobble mid flight.

Actualizare: 12 iun. 2022 @ 10:44

Version 170.1.2
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/9deb3b11b61ccd6dafb38a949e676b513415e319
  • Improved setup status printouts

Actualizare: 9 iun. 2022 @ 10:42

Version 170.1.1
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/cafd3470777acb28730311d2faa9fdc6b17d06d8
  • made enabling remote fire only force antennas on if no lamp antennae are detected
  • cleaned up prints
  • cleaned up setup failed logic
  • made default detonation range 2.5 meters

Actualizare: 6 iun. 2022 @ 12:36

Version 170.0.0
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/a0c5b33aa6ba1728989a269ed6682de3e3189ff3
  • Added remote fire notification message that is sent to the lamp program to trigger silo doors and timers

Actualizare: 30 mai 2022 @ 14:39

Version 169.11.5
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/3134fd4b0a2bde117a37cb865167dfb04ed8ba33
  • Optimized raycast tripwire algorithm and fixed several bugs. Now the proximity checks only occur at 10 Hz instead ogf 60 Hz and it doesn't spam raycasts any more