Space Engineers

Space Engineers

WHAM | Whip's Homing Advanced Missile Script
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Actualización: 18 MAY 2022 a las 12:41 p. m.

Version 169.10.1
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/4992a451eacf95261bf5092394b5b01cf4626acb
  • Made timers in WHAM get triggered in stage 1 instead of stage 2 for better versatility

Actualización: 11 MAY 2022 a las 9:00 a. m.

Version 169.10.0
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/f33586b5734b09093a26fa0c13132e8f3fc5ab46
  • Improved gravity compensation. Managed to remove all of the error :D

Actualización: 21 MAR 2022 a las 12:16 p. m.

Version 169.9.10
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/d1e32ad8aed1425ac3e4b140e3e53f2d155726a5
  • Forced batteries to discharge on launch to try and address new battery block power bug.

Actualización: 12 MAR 2022 a las 4:15 p. m.

Version 169.9.9
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/3caedad3200f9ee51d55bd58be2a255f905856a6
  • Added config option for topdown attack height

Actualización: 27 FEB 2022 a las 11:54 p. m.

Version 169.9.8
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/4d99bcaed048457a209ea8899e23367c64fcb59f
  • Changed how missed scans are handled. Rather than scanning as fast as it can (within the hard 10 Hz cap) the scan rate will instead be decreased by 20% when a scan is missed.
  • Added more memes
  • Added 1 tick delay to IGC time message ingest
  • Made all broadcast listeners get processed on any message to prevent 1 tick deferral
  • Combined broadcast listener message handling into a single method

Actualización: 4 OCT 2021 a las 10:53 p. m.

Version 169.9.3
  • Updated RaycastHoming to be the same as in LAMP including fixes to reference block handling
  • Changed random position generation to use a cube generation with uniform sum randomness for performance and to bias the randomness to the center of the dispersion range

Actualización: 30 SEP 2021 a las 12:48 p. m.

Version 169.9.1
  • Changed randomized dispersion to make it not bias towards the center so much.

Actualización: 29 SEP 2021 a las 11:51 p. m.

Version 169.9.0
  • Updated scheduler to use ticks as time base
  • Segregated missile guidance method into Navigation, Guidance, and Control methods
  • Updated guidance algorithms to take acceleration as an argument instead of a field that is changed every run
  • Added optional randomized impact point dispersion for homing modes ("Max aim dispersion (m)")

Actualización: 28 JUL 2021 a las 4:11 p. m.

Version 169.7.1
  • Updated IFF broadcast format
  • Replaced IsClosed with Closed

Actualización: 4 JUN 2021 a las 11:36 p. m.

Version 169.6.4
  • Changed IsClosed method to check block translation instead of GTS.GetBlockWithId. For whatever reason, the latter method failed even when it definitely should not have. This is an alarming issue that is indicative of a GTS issue in general that should be investigated further and reported to Keen.