Tabletop Simulator

Tabletop Simulator

Uprising: Curse of the Last Emperor
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Update: May 31, 2021 @ 1:41pm

Quality of Life
- Added Nemesis Check: You can't draw a horde or legion if one is still in the placement area.
- Added Horde and Legion Movers: Hordes and Legions Standees will now move from their original spot to make space for following Standees.
- Firstplayer Marker improved: Will now automatically jump to the next players hand, however it doesn't currently check for seated players. Will update if I ever figure that out.
- Clear Dice now covers a larger area and will automatically be called during a die roll.
- Banished now has it's very own threat tracker that only goes up to 5!
- Some cards that place activation tokens on horde/legion decks will now do so automatically. Drawing a horde or legion will move the token automatically to the placement area. Currently only works with 1 token, 2nd or 3rd token will have to be moved manually. Also not all cards are automated yet.
- If you're playing 4 chapters the 2nd activation token per horde/legion is placed automatically now. If playing fewer than 4 chapters you still have to press the "Activation Token" button.
- Fixed weird activation token refresh. It shouldn't break anymore.

Beautification
- Added Horde and Legions showing up briefly when drawn, to amplify the soundeffects.

Upcoming
- Card updates that we recently realized during final print file checks:
Empress missing blue die in clash
Azyr Flanking Stirke -> yellow die
Wargs -> Vargs
All Player Boards update -> Some slight color changes, adding 3 resources -> 1 of any resource
Wathcer -> Watcher
Xyxrit Leaves -> May be added to any players roll.
Some other minor text clarifications.

Update: May 31, 2021 @ 1:38pm

Update: May 18, 2021 @ 8:58am

Update: May 14, 2021 @ 10:47am

Hexes
- Changed text on Hexes that places a horde or legion by adding (and only here) to make sure those hordes and legions don't go anywhere else.

Update: May 14, 2021 @ 10:08am

Update: May 6, 2021 @ 11:30am

Update: May 6, 2021 @ 9:09am

Fixes
- Fixed the Inquisitor and Executioner targets that were still on an old media server
- Changed first player marker graphic
- Rune Strings is now a flip
- Ytuma Herd is now in it's final form (we just missed it, it was never intended to let you roll all dice, sorry!)

Update: May 6, 2021 @ 8:43am

Update: May 6, 2021 @ 5:06am

Beautification
- Added sounds to horde/legion placement and to phase changes.

Update: May 5, 2021 @ 11:37am

Improved automation
- When using the Phase Tracker system you will now be asked if you want to automate the refresh phase. If yes all Quests, Items, Graveyards, Action Points and Cards in hand will be refreshed. All exceptions are built in so you don't have to worry about anything.

- Nemesis Threat Trackers are automatically raised by 2 in Events. They will also be highlighted. If they're green that means they Threat was raised by 2. Yellow means Threat was only raised by 1, give that faction 1 VP. If they're red no Threat was raised, that faction gains 2 VP.

- Activation Tokens are now automatically given after Events. Use the "Activation Token" button in the last chapter to give Nemesis an additional token (Haven't found a way to automate this yet)

- Build and Omens phase now force the players viewpoint to the relevant places.

Beautification
- Instead of having broadcast messages we now have pretty banners for each phase!