Hearts of Iron IV

Hearts of Iron IV

Russia Reworked
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Opdatering: 15. maj 2020 kl. 5:55

  • Fixed a possible bug where the event to remove the national spirit "Trotsky Plot Purged?" would not fire

Opdatering: 15. maj 2020 kl. 0:34

  • Fixed the Yalta Conference (East Germany's borders were wrong in some cases + the event wouldn't trigger if the war ended too fast)
  • Fixed a wrong trigger for a news event (Russian civil war)
  • Not playing with the DLC "La Resistance" will give you nuclear bonuses instead of an operation (Atomic Spies focus)

Opdatering: 14. maj 2020 kl. 12:19

Due to popular demands, the focus tree has been redesigned (less empty space between focuses).

Opdatering: 14. maj 2020 kl. 9:08

Ignore these updates (desperately trying to fix Paradox's launcher).

Opdatering: 14. maj 2020 kl. 9:07

Ignore these updates (desperately trying to fix Paradox's launcher).

Opdatering: 14. maj 2020 kl. 9:04

Ignore these updates (desperately trying to fix Paradox's launcher).

Opdatering: 14. maj 2020 kl. 8:50

Ignore these updates (desperately trying to fix Paradox's launcher).

Opdatering: 13. maj 2020 kl. 9:59

  • Added a feature : Playing without "La Resistance" DLC will now give you political power for the revolution focuses
  • Work on the alternative political paths has officially begun (as well as an overall rework of the design for the focus tree)

Opdatering: 12. maj 2020 kl. 9:22

  • Fixed decisions for "Help Spain" : You can now support the Spanish Republic and Spanish Commune, but not the other Spains

Opdatering: 11. maj 2020 kl. 8:58

  • Fixed Mongolia not getting the "Soviet Economic Aid" after accepting Soviet protection
  • Added a strategy for the AI : Stop building planes if the enemy heavily outnumbers you (at least 2 to 1, might not be very accurate at the moment)
  • Added a strategy for the AI : Build less light tanks/guns if you have too many stockpiled, focus on needed equipment instead
  • Added a strategy for the AI : Focus on building more artillery and tanks (mostly mediums) if the stockpile is empty
  • Added a strategy for the AI : Excavation techs from 2 to 5 are now least of a priority for the AI (this is made to prevent Prospect for Resources decisions spam)
  • Added a strategy for the AI : The AI will now focus less on Prospect for Resources decisions (unless it has nothing better to do)
  • Updated strategy for the AI : The AI will now avoid going to war with countries they get wargoals on if they are well protected (made to avoid pointless wars with the allies or suicide against a faction too powerful)
  • Added some informative tooltips