Autonauts

Autonauts

Storage Links
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Update: Jun 18, 2020 @ 8:01pm

Did two things:
(a) spread out the load a little so instead of everything hitting every second on the dot, each type of link now gets offset 1/5th of a second from the last one. Seems to be LITTLE smoother.

(b) Fixed the "Super" level not showing up in blueprints.

Update: Jun 15, 2020 @ 12:06pm

If you are are beta, feel free to test the "receiver" on a converter. :-)

Update: Jun 14, 2020 @ 1:33pm

Fixed some heafty bugs that were using tile 1,1 as a temp tile, and if that tile was 'undiscovered', then items would vanish.

Also changed styling of "Good" series.

Update: Jun 14, 2020 @ 10:48am

Update: Jun 14, 2020 @ 8:53am

Update: May 25, 2020 @ 7:17pm

Switching textures to relative.

Update: May 25, 2020 @ 3:37pm

Fixed error when putting magnet by unassigend storage.

Update: May 25, 2020 @ 8:26am

Optimized the transmitter/receiver code so if you hook both to the same create, it does not do needless transfers.

Update: May 24, 2020 @ 8:58pm

Added "magnet" for collecting holdable items from the ground into a storage.

Update: May 23, 2020 @ 9:20pm

Added Transmitters and Receivers to make long-distance movement possible. :-)