Autonauts
Storage Links
Mostrando 1-10 de 16 aportaciones
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Actualización: 18 JUN 2020 a las 20:01

Did two things:
(a) spread out the load a little so instead of everything hitting every second on the dot, each type of link now gets offset 1/5th of a second from the last one. Seems to be LITTLE smoother.

(b) Fixed the "Super" level not showing up in blueprints.

Actualización: 15 JUN 2020 a las 12:06

If you are are beta, feel free to test the "receiver" on a converter. :-)

Actualización: 14 JUN 2020 a las 13:33

Fixed some heafty bugs that were using tile 1,1 as a temp tile, and if that tile was 'undiscovered', then items would vanish.

Also changed styling of "Good" series.

Actualización: 14 JUN 2020 a las 10:48

Actualización: 14 JUN 2020 a las 8:53

Actualización: 25 MAY 2020 a las 19:17

Switching textures to relative.

Actualización: 25 MAY 2020 a las 15:37

Fixed error when putting magnet by unassigend storage.

Actualización: 25 MAY 2020 a las 8:26

Optimized the transmitter/receiver code so if you hook both to the same create, it does not do needless transfers.

Actualización: 24 MAY 2020 a las 20:58

Added "magnet" for collecting holdable items from the ground into a storage.

Actualización: 23 MAY 2020 a las 21:20

Added Transmitters and Receivers to make long-distance movement possible. :-)