Barotrauma
Dystopia
Se afișează 1-10 din 31 intrări
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Actualizare: 1 aug. 2020 @ 9:55

- Defined a class for campaign mode and fixed some items, which were changed due the art overhaul

Actualizare: 14 mai 2020 @ 8:51

Hopefully alarm doesn't trigger automatically anymore. It should only start if the captain pushes the button at navigation. Moved the bottom coilgun from the slope position to the bottom so it can attack enemies from south east too.

Actualizare: 12 mai 2020 @ 6:03

Added 3rd coilgun for better front bridge protection. 1 electrical discharge isn't really useful enough. Added descriptions for id cards, so people know about their restrictions. Unlocked medical office for paramedic (I think this makes more sense, especially if nobody spawns as CMO. Still, the paramedic should only go in there if really necessary) Locked the reactor shutdown buttons to engies only.

Actualizare: 8 mai 2020 @ 16:12

DUN DUN: Fixed small holes beside duct blocks and other incorrect floor/ceiling related things

Actualizare: 8 mai 2020 @ 11:58

Actualizare: 8 mai 2020 @ 11:44

You knew it and it is here: Another correction for small mistake I made regarding railgun

Actualizare: 8 mai 2020 @ 6:55

Fixed bot waypoints. Notice for myself: Let it go now.

Actualizare: 7 mai 2020 @ 20:34

Added a secret. This was a must.

Actualizare: 7 mai 2020 @ 17:37

Alright, hopefully it's final now. Fixed the drone charge display showing decimal numbers for like 2 frames after each count.

Actualizare: 7 mai 2020 @ 16:04

Main lobby text display got technology upgrade. It looks more like an actual main lobby screen now. Captains cabin looks more comfy now.