Arma 3
Namenai Script Mod
Showing 1-5 of 5 entries
Update: May 24 @ 8:15pm

Updated logo, updated to use ace_player instead of player so should work for remote controlling better

Update: Nov 1, 2024 @ 9:35pm

Lmao I was lazy and didnt update here, but this is all fixes for the ace update that happened a few weeks ago.

Update: Aug 7, 2023 @ 9:07am

Hello, yes the mod is indeed alive.

TLDR I added the ability for you to be killable in air. Though by default it is off, you can turn it on with simple modding. Now I could explain it all here, or I could just post a link to new site for information here:
https://1stmeu.namenai.gg/docs/information/Namenai%20Script%20Mod/intro

Yes ik its a big of work, but this was the best way to have it so there is flexibility, CBA settings just wont cut it. LMK if u need halp. Or just look at 1st meu aux mod for example

Thats about it. Oh I added a black version of the jumppack cause TACTI-COOL

Update: May 22, 2020 @ 3:38am

Hello :wave: I had to adjust the effect script so that it would actualy use the backpack model to place the effect. This might cause effects to be out of place so I will have to try and get a better solution if thats the case! If you have issues with this just let me know and I can halp. wowe.

Update: Apr 20, 2020 @ 11:03am

init