Caves of Qud

Caves of Qud

WM Extended Mutations [Beta Edition]
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Update: Sep 10, 2020 @ 9:13pm

9:12 PM - 9/10/2020

Fixed Serpentine form Bug

Update: Sep 8, 2020 @ 3:15pm

[quickfix]

Update: Sep 8, 2020 @ 3:00pm

9/8/2020 - 2:57 PM

Fixed issue with thick tail causing inventory error

Update: Sep 8, 2020 @ 2:58pm

9/8/2020 - 2:57 PM

Fixed issue with thick tail causing inventory error

Update: Sep 7, 2020 @ 12:21am

12:20 AM - 9/7/2020

Fixed various bug related issues and worked on stabilizing mutations so that they run and work more fluently

Update: Sep 6, 2020 @ 12:16am

[QuickFix]

Update: Sep 5, 2020 @ 11:51pm

11:50 PM - 9/5/2020

[updated for recent patch]

Update: Sep 5, 2020 @ 5:49pm

5:29 PM - 9/5/2020

Serpentine Form

- Fixed constriction not firing off
- Made it so that now when a creature escapes from constriction they get force dinto an empty adjacent tile


Gelatinous Form

- Reduce Liquid rate release upon getting bopped and is now based on level scaling.


Thick Tail

A crap ton of bug fixes regarding the short discription handler not grabbing the proper discriptions or not loading at all.
Chimera Mutation line now works as intended however there are more things to come for it.

Update: Sep 3, 2020 @ 7:58pm

7:57 PM - 9/3/2020

- fixed bug stuff in various mods

-added Gelatinous Form Acid

Update: Sep 2, 2020 @ 9:28pm

Quickfix