Don't Starve Together

Don't Starve Together

Uncompromising Mode
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Update: Jun 26, 2021 @ 3:38pm

Fight and Flight Version 1.2.7

[NEW]

- Added the Trapdoor Switcherdoodle, transforms Spiders into Trapdoor spiders!
- Trapdoor spiders can now be added to the players inventory.

[FIXES]

- Moonmaw no longer spawns on full moons while moonstorms are active.

Update: Jun 25, 2021 @ 9:10pm

Fight and Flight Version 1.2.6

[FIXES]

- Fixed issue with Nurse Spiders being unable to heal.

It's more complicated than you might think.

Update: Jun 25, 2021 @ 1:48am

Fight and Flight Version 1.2.5

[ART]

- Reskinned the Shadow Crown to be more in line with the other shadow equippables.

[FIXES]

- Clockwork Pawns are now soulless.
- Fixed issue with fire disappears from a burning Bearger on it's new attack animation.
- Fixed issue with the Webby Whistle crashing when used near Trapdoor spiders.

More Webber Refresh compatibility with Trapdoor Spiders will be coming soon.

Update: Jun 23, 2021 @ 8:32pm

Fight and Flight Version 1.2.4

[NEW]

- Added Config option for the Ancient Trepidation spawning in the ruins.
- Added Config option for the Clock Work Pawns spawning in the ruins.

[MISC]

- Increased the rate at which the Gore Horn gains speed, increased the speed fall off when making semi large turns.
- Set the new Maxwell downside OFF by default.
- Nightmare Pawns now explode after 1.5 seconds, down from 2 seconds.

[FIXES]

- Fixed Ancient Trepidations arms.
- Fixed crash related to attacking the New secret Boss.
- Fixed crash when ramming into targets with health, but no combat component with the Gore Horn.
- Fixed issue where the Gore Horn doesn't properly reset its speed boost when unequipped and stored.

Update: Jun 23, 2021 @ 1:30pm

FIGHT AND FLIGHT Ver 1.2.2

[FIXES]

- Fixed issue with the Antlions ocean tremors failing to find a Z point.

Update: Jun 23, 2021 @ 1:18pm

FIGHT AND FLIGHT Ver 1.2.1

[FIXES]

- Fixed crash related to the Spider Queens new web bomb attack when trying to hit certain targets.

Update: Jun 23, 2021 @ 8:01am

FIGHT AND FLIGHT Ver 1.2

[FIXES]

- Attempted fix to food related crash when eating.
- Fixed issue with Storeroom type container mods.
- Removed need to be Cursed to obtain Veterans Curse items.
- Removed an unfinished item from the fight crafting tab.
- Removed eyeplant RNE, replaced with mini Dreadeyes.

Update: Jun 22, 2021 @ 10:53pm

Update: Jun 22, 2021 @ 10:10pm

BRAND NEW UPDATE - FIGHT AND FLIGHT!

THE WORLD HAS CHANGED... FOR BETTER OR FOR WORSE?
* Many mobs have new AI and attacks. You never know who may try to outsmart you.
* Pig Guards now protect the Pig King's village. They will warn the player to leave during nightfall.

THE HOUNDS ARE BAYING...
* Four new hound variants, one for each respective season.
* Vargs have a chance to accompany hound waves during the late game.

THE FOREST GROWS RESTLESS...
* The biome's art assets have been revamped. The Hooded Forest now has a creepier aesthetic.
* The Hooded Widow's fight has been reworked to be more fun and engaging. It's no longer "just another kiting pattern."
* Mactusk is getting smarter in his hunting methods.

SOMETHING STIRS DEEP BELOW...
* A new clockwork piece patrols the Ruins. Being seen by them may attract unwanted attention.
* A new shadow creature mini-boss watches over the lost city, preying on the weak of mind.

STRANGE NEW POWERS... FOR THEM!
* Each seasonal giant has new attacks!
* Deerclops has several sets of attacks, called mutations. One set is randomly chosen when Deerclops spawns.
* Certain boss items like the Scaled Armor/Chest have been buffed!

NEW LOOT TO PLAY WITH....
* A single example: the Skull Chest! Each instance of the Skull Chest has a shared inventory!
* Most bosses now have Cursed items, unlocked by the Veteran's Curse.

MORE DANGEROUS THINGS THAT WANT TO KILL YOU...
* A new(?) boss!
* Many mobs are now much more dangerous to approach or kill, who knows what they'll do?
* New foes (and friends?) now lurk in the dark.

YOUR BODY FEELS DIFFERENT...
* Health and Sanity given by food items are now applied over time instead of instantly.
* Winona does many work actions faster than other characters, but loses hunger when doing so.
* Maxwell loses a bit of his maximum health when attacked.

YES, WE HEARD YOU!
* Most features in Uncompromising Mode can now be configured and/or disabled.

Update: Mar 13, 2021 @ 6:12pm

STALKING STUFFERS Ver 1.0.2.4

[FIXES]

- Pushed a potential fix for Magmahounds failing to find a spawn point, resulting in a crash.
- Pushed a fix for induced insanity effects (Nightmare Amulet and Bone Helm) crashing the game