Sid Meier's Civilization VI

Sid Meier's Civilization VI

Civilizations Expanded
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Update: Apr 12, 2020 @ 10:44am

Typo fix.

Update: Apr 12, 2020 @ 10:08am

Update: Apr 12, 2020 @ 9:58am

Changed Abilities:
- America: Modified Leader ability.
- Aztec: Modified Civilization ability.
- Brazil: Modified Leader ability.
- Canada: Modified Civilization ability and Leader ability.
- Cree: Modified Leader ability
- France: Modified Civilization ability and Leader ability, renamed Leader ability, restored original agenda name
- Georgia: Modified Leader ability.
- Inca: Modified Leader ability.
- Indonesian: Modified Leader ability.
- Mali: Modified Civilization ability, Leader ability, and Suguba bonus.
- Mapuche: Modified Civilization ability.
- Norway: Modified Civilization ability.
- Phoenicia: Modified Civilization ability.

Bug Fixes:
- Canada: Fixed bug causing Woods adjacent to a River to only give 1 Gold instead of 2.
- Greece: Fixed bug causing the Production bonus towards buildings in the Acropolis to not trigger.
- Macedon: Fixed bug causing Military policies to not give the appropriate bonus to Alexander.

Update: Apr 3, 2020 @ 1:27pm

- Fixed minor text bug.
- Inca: Fixed bug causing Builders in cities with a Mountain to spawn again on reload.
- Indonesia: Fixed bug allowing Gitarja to buy City Center buildings with Faith.

Update: Apr 2, 2020 @ 5:27pm

Update: Apr 2, 2020 @ 5:21pm

CHANGED ABILITIES:
- Germany: Reworked Civilization ability entirely. Also, for Frederick’s ability, removed the Amenity bonus for each policy and made +50% Production towards Encampments and their buildings instead of +25%.
- Kongo: Reworked Afonso’s leader ability.
- Poland: Increased Production and Gold bonus to +15%.
- Netherlands: Trade Route capacity now comes from Trade City-States.
- Mongolia: Removed ability to capture siege units. Instead, gave a siege unit movement bonus.
- Georgia: Tsikhe now grants +1 Faith to Mountains in its city.
- Sumer: Reworked both Civilization ability and Gilgamesh’s ability. Modified Ziggurat slightly.
BUG FIXES:
- Canada: Fixed bug causing Wilfred Laurier’s Industrial Zones to get a Food bonus from Woods.
- England: Fixed bug causing +50% Production to IZ buildings instead of +25%.
- Egypt: Fixed bug causing Granary to not give full Housing bonus and bug causing unrevealed resources to get the double yield bonus.
- France: Fixed bug causing Trade Routes gained from Wonders to not be kept after loading a save.
- Japan: Fixed bug causing asset issues with Stock Exchange building.
- Mali: Fixed bug causing Mansa Musa’s Trade Routes to get a Faith bonus instead of a Food bonus.
- Nubia: Fixed bug causing unrevealed resources to get the double yield bonus.
- Phoenicia: Fixed bug causing unrevealed resources to get the double yield bonus.
- Rome: Fixed bug causing Rome’s Production bonus in the Capital to not apply.
- Scotland: Fixed bug causing unrevealed resources to get the double yield bonus.
- Sumer: Fixed bug causing Ziggurats to not be buildable on Marsh.
OTHER:
- Various wording changes and typo fixes.


Update: Mar 29, 2020 @ 8:29pm

- Fixed a couple minor typos.
- Fixed bug causing a Settler to not spawn in the Roman capital after unlocking Political Philosophy.

Update: Mar 29, 2020 @ 11:48am

-- Text change to remove mention of "Sweden" from the Nobel Prize competition descriptions.
-- Fixed bug causing parts of Peter the Great's ability to not work properly.
-- Fixed bugs causing parts of the Inca's ability to not work properly.
-- Slightly nerfed Inca's "production from population" ability to 0.3 per citizen.

Update: Mar 29, 2020 @ 6:14am

- Bug fixes for Persia.
- Reworked part of Netherland's Civ ability: now the Trade Route capacity comes from each recruited Governor.

Update: Mar 28, 2020 @ 7:29pm

Updated for compatibility with Steel & Thunder and Warfare Expanded.