XCOM 2
Jedi Class Revised
Mostrando 11-19 de 19 aportaciones
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Actualización: 1 ABR 2020 a las 23:42

Some internal code improvements.

Actualización: 31 MAR 2020 a las 2:49

Fix force meditation.

Actualización: 30 MAR 2020 a las 10:14

- Fixes some issue with force meditation not ending
- Adds 1 bonus damage to training sabers

Actualización: 30 MAR 2020 a las 5:50

Fixes bug that saberstaffs can be used with any secondary.

Actualización: 25 MAR 2020 a las 10:31

Adds missing saberstaff project localizations

Actualización: 25 MAR 2020 a las 10:25

Fix custom anim notifies that got broken by renaming the mod
Adds some missing localizations.

Actualización: 23 MAR 2020 a las 5:41

Update to fix issues for mac users.
The fix made necessary to change the mods internal name, so you probably need to reenable the mod in your launcher.

Actualización: 23 MAR 2020 a las 1:58

Fix wrong DLCIdentifier in XComGame.ini

Actualización: 22 MAR 2020 a las 16:44

Initial Upload

Changes to the first iteration:
new weapon category saberstaffs
all lightsaber upgrades are loot
random upgrades on building a lighsaber, scaling with tier
revised skill tree
new shadow random skill tree
new skills: leap strike, battle precognition, force jump
fixed and revised skills like deflect and reflect
force damage scales with force pool
new training sabers available from start (and in the character pool)
new animations for almost all force skills
fixed a a ton of bugs