RimWorld

RimWorld

Melee Weapons: Speed and Damage
Showing 1-8 of 8 entries
Update: Apr 9, 2024 @ 1:39pm

[Auto-generated text]: Update on 4/9/2024 11:39:41 PM.
Updated to 1.5
Added "Melee skill threshold level"
Added "Melee skill for non humanoids" (you need to allow it first)

Update: Oct 22, 2022 @ 10:45am

[Auto-generated text]: Update on 10/22/2022 8:44:03 PM.
Updated to 1.4

Update: Jul 19, 2021 @ 2:05pm

[Auto-generated text]: Update on 7/20/2021 12:05:28 AM.
Updated to 1.3
Damage changes are now reflected in the gear tab. (only for version 1.3)

Update: Dec 29, 2020 @ 6:58am

[Auto-generated text]: Update on 12/29/2020 5:58:36 PM.
Added option for unarmed (and something else).
It's disabled by default in mod settings.

Update: Sep 20, 2020 @ 7:27am

[Auto-generated text]: Update on 9/20/2020 5:27:49 PM.
You can change scaling now

Update: Aug 11, 2020 @ 5:15am

[Auto-generated text]: Update on 8/11/2020 3:14:58 PM.
Update to 1.2 (changed only "About.xml" file)

Update: Apr 3, 2020 @ 12:27pm

[Auto-generated text]: Update on 4/3/2020 10:27:17 PM.
Added a few null-checks (An error occurred while trying to see melee weapon statistics among trader goods)

Update: Mar 22, 2020 @ 4:34pm

[Auto-generated text]: Initial upload.