Stellaris

Stellaris

A Deadly Tempest [3.14.☠]
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Update: Nov 7, 2021 @ 1:56am

version="2.0.9" (code cosmetic)
title fix distar.10905 title (compat. lclusterplus)

Update: Oct 21, 2021 @ 5:31pm

version="2.0.8" (code cosmetic)
+in-built compatibility fix for L-Cluster Plus (due superfluous spreading of own LCLUSTER_PROJECT_OVERWRITE - which breaks the L-Cluster open event). No full save-game support.

Update: Oct 16, 2021 @ 5:12pm

adjust dyn. increased AI conditions for L-Gate clues and final project
sync l-cluster-access
+ vanilla fix on graygoo.555 https://forum.paradoxplaza.com/forum/threads/stellaris-error-in-graygoo-555.1494754/

https://github.com/F1r3Pr1nc3/A-Deadly-Tempest/commit/e3d69b475239ff5095575ceadfa7a370db4a5bd4

Update: Oct 11, 2021 @ 4:24pm

version="2.0.6"
dyn. increased AI conditions for L-Gate clues and final project
sync CM
https://github.com/F1r3Pr1nc3/A-Deadly-Tempest/commit/255f86699919ca61ebeb0a33289ef33d24d916eb

Update: Oct 9, 2021 @ 11:36am

again version="2.0.5" with fix

Update: Oct 9, 2021 @ 5:11am

revert: cause crash for unknown reason

Update: Oct 8, 2021 @ 7:56pm

version="2.0.5"

-improved nanite army availability (suggestion by Marrow)
-remove nanite portrait from randomized (suggestion by The Guy with Lag)
-some minor scope fixes
-(for text only) fix accidentally removed event_target:cybrex_target
-(for text only) fix Dessanu robot army naming

Update: Sep 23, 2021 @ 8:44am

fix again bombard icon

Update: Sep 22, 2021 @ 12:48pm

version="2.0.2" (more Lem 3.1)
remove DSO / NSC tech dummies (as this are not anymore working and lead to incomp?)
separate CM on_action events (due double call)
prescripted Nanite non-playable
some more 3.1 var scope updates
replace old army / bombarded icon_frame
sync with CM
https://github.com/F1r3Pr1nc3/A-Deadly-Tempest/commit/90421b83a8a89c46054168129da8ed1058a6cca7

Update: Sep 16, 2021 @ 4:08am

Lem 3.1 ready (only minor improvements yet)

https://github.com/F1r3Pr1nc3/A-Deadly-Tempest/commit/ce306fd06675df292ce2b34b1ab12ae894add1d0