ARK: Survival Evolved

ARK: Survival Evolved

Cross-Genesis 1
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Update: May 18, 2020 @ 7:24am

Bug Fixes
- Certain configuration options are now replicated to ensure that clients of dedicated servers get their engrams. Discussions thread has been updated to reflect that.

Nests
- Revised all Ragnarok nests. Now a total of 10 potential spots, with 2 of them on the surface. Hopefully no clipping this time.
- Revised all existing Valguero nests. Overall, 12 potential spots, with 1 on the surface.
- Extinction has now 8 spots where Magmasaurs can build nests.
- I heard Scorched Earth\'s Magmasaurs are starting the mating season. Up to 8 nests can now be built there.
- Aberration now has 13 nest spots.

NPCs
- Expanded spawns on Extinction - snow, anyone?
- Increased chance of Magmasaur appearance in Extinction\'s Desert Dome.

Update: May 13, 2020 @ 1:30pm

- Re-enabled Magmasaur and Astrocetus on Aberration\'s Surface. Sorry this took so long.
- Added a debug command: scriptcommand CGDestroyCherufeNests - it destroys Magmasaur nests nearby.
- Remapped Magmasaur (Cherufe_Character_BP_NestFix_C) with a fix for the nest spawn logic. This should prevent future spawns of stacking nests. Original logic can be restored by setting NativeCherufeNestSpawnLogic to true.
- Fixed wrongly set bog dino limits. While I\'m sorry for the X-Spinos out there that have to change their diets now, I would like to welcome new members of the society - welcome again, X-Paras.
- I\'ve heard that some Bog X-Dinos have been spotted on Crystal Isles.
- Tek Giganotosaurus at 5% chance instead of regular Giganotosaurus
- scriptcommand CGPlayerCoords command that should aid map requests - please use this to propose Magmasaur nest locations (stand in a place, use the command and write down the coords).
- Debug commands temporarily enabled by default.
- Validity mask is now going to be changed twice - I\'ll be surprised if this helps.

Update: May 10, 2020 @ 1:32pm

Added some spawns to Extinction and The Center, more are yet to come.

Update: May 8, 2020 @ 4:38pm

Added two commands:
- cheat scriptcommand CGCountCherufeNests - counts and displays positions of nests nearby
- cheat scriptcommand CGForceCherufeTrigger - forces nest/egg spawn on all active Magmasaurs
They are disabled by default. Set EnableDebugCommands to true to enable them.

Update: May 8, 2020 @ 4:17am

- Fixed an issue that made Cruise Missile not unlocked on player spawn.
- Added two config options. Check the thread for details.
- Added 7 nest spots to The Center in preparation for spawn expansion update.
- Genesis engrams will not be remapped anymore to custom classes - those engrams are now marked as valid on every map, the way it should have been done since the beginning.
- If you\'re playing on an existing save and you didn\'t want to die for reasons I am not going to judge, this update makes Genesis tekgrams unlockable by hand, but they will no longer show the tekgram flair.

Update: May 6, 2020 @ 1:00pm

Tekgram unlocking will no longer unlock Tek Jump Pad, causing negative engram points to players. The item can still be unlocked manually. Sorry!

Update: May 6, 2020 @ 11:56am

Fixed a human error that caused Magmasaurs to be counted by Wyvern-only volumes.

Update: May 3, 2020 @ 1:02pm

- Added 6 nest spots to The Island\'s Volcano. Friendly reminder: nests will not spawn without wild Magmasaurs nearby.
- Added Ambergris to normal oil nodes. Use any hatchet, pick, Mining Drill or medium mining herbivores.

Update: May 2, 2020 @ 2:38pm

- Changed the way engrams are unlocked. This method should work for Tekgrams, and can be configured via INI settings: UnlockTekgrams option is enabled by default.
- While Tekgrams will be shown in the Genesis tab, normal engrams are still remapped and will show in base game tab.

Update: May 1, 2020 @ 1:04am

Modified drop tables of rich and underwater oil nodes. They\'ll now drop Ambergris in addition to their normal loot.