Crusader Kings II

Crusader Kings II

Warrior Societies
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Update: Jul 19, 2020 @ 11:08am

Patch 1.2.2
  • Fixed the Champion of Christ society power "Fortifications of Christ" so that it would no longer erroneously try and fail to build pagan tribal defensive buildings that the player weren't eligble for.

Update: Jun 28, 2020 @ 7:29am

Patch 1.2
  • Added new WS Game Rule setting named Preexisting, which allows you to set any of the Warrior Societies to be active from the very start. Keep in mind that followers of the Warrior Society's religion must exist at the start date, otherwise the society will not be active. If that is the case, the society must be formed as usual via decision.

Update: May 1, 2020 @ 5:11am

Patch 1.1
  • Disabled Battle Sacrifices for non-pagan Warrior Societies.
  • Replaced the livestock sacrifice option in the War Sacrifice decision with a charity option for non-pagan Warrior Societies.
  • Heretics can no longer form or join most of the non-pagan Warrior Societies. For a heretic to join the society they need to ensure that their heretic religion becomes the new mainstream, thus ceasing to be heretic in the process.
  • "The Champions of Christ" lodge armors have been disabled for every society member except for Byzantine and Roman characters.
  • "The Crescent Warriors" society has been renamed to "The Futuwwa Brotherhood".
  • Aztecs can now get an Eagle pet while hunting with the Lodge, just like in the Tengri hunt.
  • Aztecs can now get the Eagle pet bloodline, just like the Tengri.
  • Fixed some localization bugs.
  • Simplified some triggers by adding custom triggers.

Update: Mar 14, 2020 @ 9:10am

Patch 1.01 - Hotfix
  • Fixed a minor issue that caused you to gain the "Sympathy for Pagans" trait when joining the non-pagan lodges.
  • Minor miscellaneous tweaks and fixes.

Update: Mar 14, 2020 @ 6:08am

Release Candidate