RimWorld
Revia Race
Mostrando 91-100 de 114 aportaciones
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Actualización: 3 MAY 2020 a las 19:39

Unified the research tabs.

Actualización: 16 ABR 2020 a las 3:55

Adding smelltable XML node to weapon base defs.

Actualización: 15 ABR 2020 a las 17:57

Changed Soul Reap checking to use defName instead of label.

Actualización: 8 ABR 2020 a las 17:14

[Auto-generated text]: Update on 4/9/2020 8:13:52 AM.

Actualización: 6 ABR 2020 a las 0:28

[Auto-generated text]: Update on 4/6/2020 3:28:20 PM.

Actualización: 4 ABR 2020 a las 17:49

Added Red Haze, a drug that has permanent side effects but greatly enhances a Revia's combat ability

Actualización: 1 ABR 2020 a las 15:32

Removed restricted research from Revia Race.
Changed requirement of Consecrated Equipment to Intermediate Revian Equipment to allow it to be made in Medieval runs, as well as to prevent a cyclic research problem which could cause a crash with Research Tree mods.

Actualización: 31 MAR 2020 a las 3:03

Removed forced faction material type from Marauders and Templars.

Actualización: 30 MAR 2020 a las 23:16

Rebalanced faction group generation.

Actualización: 26 MAR 2020 a las 15:38

Prepending "Revian" to backstories in order to make them easier to find.